garlicwater Level 1 of the Dungeon (1, -24, D:1) a +0 short sword (2, -25, D:1) a +0 club 4 stones (8, -26, D:1) a rat skeleton (14, 5, D:1) a +0 whip 4 stones a kobold skeleton (28, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -17, D:1) a +0 ring mail (33, 9, D:1) a +0 club (33, 11, D:1) a +0 club (36, 0, D:1) a rat corpse (skeletalised by now) (44, -26, D:1) a +0 robe (45, 0, D:1) a quill talisman (51, -15, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Viloleth's General Store a parchment of Inner Flame (114 gold) a Gell's gravitambourine (2/2) (520 gold) a phantom mirror (520 gold) a parchment of Call Canine Familiar (114 gold) a parchment of Fulminant Prism (169 gold) 4 boomerangs (104 gold) a parchment of Soul Splinter (52 gold) a +0 cloak of air (279 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -6, D:2) a jackal corpse (skeletalised by now) (1, 9, D:2) a +0 spear (2, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 11, D:2) a bat corpse (skeletalised by now) (14, -7, D:2) a +0 dagger a +0 leather armour (15, 30, D:2) a +0 dagger a +0 robe (19, -4, D:2) a ball python corpse (skeletalised by now) (29, 4, D:2) a +0 whip (30, 28, D:2) a +0 short sword the human corpse of Terence (skeletalised by now) an adder corpse (skeletalised by now) (37, 19, D:2) a +1 scythe of venom a +0 robe the human skeleton of Sigmund (39, 20, D:2) a rat skeleton (40, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 23, D:2) an adder skeleton (45, 6, D:2) a rat skeleton (45, 10, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (3, -11, D:3) a rat corpse (skeletalised by now) (7, -20, D:3) a +0 whip (20, -3, D:3) a +0 robe (21, -10, D:3) 3 large rocks (23, -4, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (24, -20, D:3) a frilled lizard corpse (skeletalised by now) (25, -5, D:3) a +0 dagger (34, -27, D:3) a +0 ring mail (38, -15, D:3) a rat skeleton (40, -19, D:3) a +0 ring mail (43, -27, D:3) a bat skeleton (43, -18, D:3) a rat skeleton (44, -27, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 club an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (46, -27, D:3) a +0 club (49, -29, D:3) an adder skeleton (54, -29, D:3) a +0 dagger Level 4 of the Dungeon (7, 2, D:4) a +0 dagger (7, 5, D:4) a ball python corpse (skeletalised by now) (8, 8, D:4) a +0 dagger (10, 7, D:4) a +0 club (15, -1, D:4) a +0 dagger (16, -10, D:4) a +0 whip (27, 10, D:4) an adder skeleton (31, 9, D:4) a +0 falchion (32, -11, D:4) a +0 club (36, 17, D:4) a +0 plate armour (37, 10, D:4) a +0 club a goblin corpse (skeletalised by now) (38, -11, D:4) a +0 whip (40, 11, D:4) a hobgoblin corpse (skeletalised by now) (56, 3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) the +3 falchion "Hejiwim" {vamp, rElec rCorr Int+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (8, 2, D:5) a +0 war axe (21, -1, D:5) a +0 rapier (29, -8, D:5) a +0 ring mail (30, -3, D:5) a +0 heavy war axe (37, -29, D:5) a +0 falchion (38, -6, D:5) a +0 giant club (39, -7, D:5) a +0 falchion (41, -1, D:5) a +0 halberd (41, 0, D:5) a +0 halberd (41, 1, D:5) a +0 whip (49, 11, D:5) +0 acid dragon scales (51, -37, D:5) a +0 club (51, -36, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of the Quinotaur {^Contam Will+ rCorr Int+3} (2590 gold) ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +12 sling of Cowardice {freeze, rPois Int+6} (8650 gold) rPois: It protects you from poison. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +4 spear of Precise Incision {freeze, rElec rN++ Str+2 Dex-4} (4570 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +0 ring mail "Gusodghit" {rF- Str+4 Dex+3} (1870 gold) rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +5 ring mail of Avant Garde Fun {Dex+7} (5070 gold) Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +0 helmet of the Pooka {Light, Harm rC++ Regen+ Str+3} (4030 gold) Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. the sanguine talisman "Puxkyzu" {*Silence rPois rC++} (11950 gold) [sanguine talisman] *Silence: It may silence you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. the +0 pair of boots "Upnub" {rPois Regen+} (1570 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the blade talisman of the Last Hurting Orbs {rElec rC+ rCorr MP+7} (16180 gold) [blade talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). the +0 short sword of Luoly {holy, ^Contam rPois Str+6} (2360 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Str+6: It affects your strength (+6). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. the +2 pair of boots "Joxy Ywi" {Will+++} (4950 gold) Will+++: It greatly increases your willpower. It cannot be enchanted further. the ring "Rofunep" {rC+ Will+ Dex+2} (4180 gold) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the alchemy staff of Tenacity {rElec rPois rF+ Alch} (4600 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Alch: It increases the power of your Alchemy spells. the +3 leather armour "Xuegh" {SInv Stlth+} (3100 gold) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Koruemea {rPois rC+ MP+5 SInv} (4370 gold) [ring of see invisible] rPois: It protects you from poison. rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). SInv: It lets you see invisible. the necromancy staff "Cacia" {+Blink rN+++ Str-3 Stlth- Necro} (4180 gold) [staff of necromancy] +Blink: It lets you blink. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. the +4 sling "Sosoolla" {heavy, rN+ Dex+3} (4020 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 mace of Summertime {heavy, Str+4} (5580 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the amulet of the Ghostly Watermelon {rF+ Regen+ rCorr} (4960 gold) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the scarab talisman of Arehyeqi {Int+3} (3530 gold) [scarab talisman] Int+3: It affects your intelligence (+3). (3, -4, D:6) a +0 dagger a +0 robe (4, -5, D:6) a +2 hand axe of sundering a +0 scale mail (4, -4, D:6) a +0 dagger of venom a +0 robe (4, -3, D:6) a +0 flail a boomerang (6, -4, D:6) a +0 club a +0 leather armour (20, -8, D:6) a +0 dagger a +0 hand axe (21, -8, D:6) a +0 falchion a boomerang (22, -6, D:6) a +0 dagger a +0 ring mail (23, -6, D:6) a +0 dagger a boomerang (25, 5, D:6) a +0 morningstar (28, 2, D:6) a +0 robe (28, 22, D:6) a +1 hand axe of flaming (29, 0, D:6) a +0 chain mail (29, 12, D:6) a +0 leather armour (33, 17, D:6) a +0 club (39, -3, D:6) a +0 dagger a +0 leather armour a +0 mace (41, -4, D:6) a +0 club a +0 chain mail (43, -5, D:6) a +0 dagger a +0 hand axe a +0 leather armour (44, 36, D:6) the +6 hammer "Okomm" {elec, *Rage rN+ SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (45, 12, D:6) a +0 whip of freezing a +0 robe (46, 31, D:6) a +0 cloak of poison resistance a +4 quarterstaff of chaos Level 7 of the Dungeon (5, -10, D:7) a +0 dagger a +0 robe (5, -9, D:7) a +0 dagger (6, -8, D:7) a +0 dagger a +0 leather armour (6, -7, D:7) a +0 club a gnoll corpse (skeletalised by now) (7, -11, D:7) a +0 whip a +0 club (7, -7, D:7) a +0 halberd (7, -6, D:7) a +0 trident a +0 ring mail a +0 flail (8, -11, D:7) a +0 whip (8, -9, D:7) a +0 flail (8, -3, D:7) a staff of fire (10, -9, D:7) a +0 spear (10, -8, D:7) a +0 halberd (15, 11, D:7) a +0 dagger a +0 robe (16, 9, D:7) a +0 halberd a +0 robe (16, 10, D:7) a +3 hand axe of freezing a +0 robe a +0 falchion a +0 robe (19, -29, D:7) a +0 trident (20, -30, D:7) a +0 flail (23, 17, D:7) a +0 flail (28, -16, D:7) a +0 sling (29, 6, D:7) 2 flux baubles (33, 12, D:7) a +0 quarterstaff (34, -16, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 whip a +0 robe (1, -2, D:8) a +0 flail (1, 1, D:8) a +0 whip (14, -4, D:8) a +0 longbow (15, -43, D:8) a parchment of Ozocubu's Armour (22, -8, D:8) a scarab talisman (51, -38, D:8) a +0 scale mail (54, 8, D:8) a +0 war axe (57, -42, D:8) 3 flux baubles Level 9 of the Dungeon [Shop] Roupurphi's Serpentskin Sales a +1 dagger of venom (178 gold) a +2 robe of poison resistance (283 gold) the medusa talisman of Sif Muna's Vengeance {Rampage Str+2} (602 gold) [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+2: It affects your strength (+2). a +1 robe of poison resistance (188 gold) 4 poisoned darts (45 gold) a medusa talisman (237 gold) (0, 0, D:9) a +0 orcbow (1, -1, D:9) a +0 orcbow (11, -29, D:9) a +0 mace (19, -20, D:9) a yak skeleton (24, -18, D:9) a +0 ring mail (26, -22, D:9) a +1 scimitar of flaming (27, -20, D:9) a +0 short sword a +0 dagger a +0 club (28, -19, D:9) a +0 buckler a stone a +0 short sword (33, 2, D:9) a +0 ring mail (33, 10, D:9) a +1 whip of holy wrath Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (7, -16, D:10) a +0 hand axe (8, 3, D:10) a +0 ring mail (9, -21, D:10) a +0 long sword a +0 plate armour (15, -9, D:10) a +1 scimitar of flaming (19, -12, D:10) a +0 shortbow of draining (21, 7, D:10) a +0 leather armour (22, -9, D:10) a +2 ring mail of fire resistance (23, -21, D:10) a +0 ring mail (33, 6, D:10) a +0 giant spiked club a +0 giant club (39, -23, D:10) a +0 falchion (39, -22, D:10) a +0 flail (40, -24, D:10) a +0 dagger a +0 leather armour (40, -23, D:10) a +0 war axe a +0 plate armour (40, -22, D:10) a +0 club a +0 leather armour (49, -16, D:10) a +0 falchion (50, -4, D:10) a +0 dagger a +0 robe (51, -19, D:10) a +0 leather armour (51, -10, D:10) a +1 dagger of holy wrath a +0 robe an orc corpse (skeletalised by now) (51, -4, D:10) a +0 whip a +0 dagger a +0 robe (51, -3, D:10) a +2 devious dagger Level 11 of the Dungeon (15, 2, D:11) a +0 chain mail a +0 battleaxe (16, 5, D:11) a +0 hand axe (16, 6, D:11) a +1 robe of fire resistance a +0 dagger (16, 7, D:11) a +0 ring mail a +6 dagger (17, 6, D:11) a +0 leather armour a +0 whip of draining (27, 32, D:11) a +0 quarterstaff (32, 17, D:11) a +0 giant spiked club a +0 dire flail (38, 20, D:11) a +0 robe a +0 dagger (38, 21, D:11) a +0 robe a +0 dagger a +0 demon whip of venom (38, 22, D:11) a +0 robe a +0 dagger (39, 20, D:11) a +0 robe a +0 dagger of freezing (39, 22, D:11) a +0 robe a +0 dagger (40, 21, D:11) a +0 robe a +0 dagger (50, 1, D:11) 6 large rocks (55, 25, D:11) a +0 dagger a +0 robe (55, 26, D:11) a +0 glaive a +0 plate armour (56, 25, D:11) a +0 dagger a +0 robe (56, 26, D:11) a +0 hand axe (56, 29, D:11) the +0 chain mail of the Equator {Ponderous, Rampage *Silence +Inv rF++} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. It cannot be enchanted further. Level 12 of the Dungeon (7, 1, D:12) a +0 robe a +0 dagger of venom (10, -33, D:12) a +0 mace (12, -32, D:12) a +0 robe a +0 long sword (12, 10, D:12) 6 large rocks (24, -33, D:12) a +0 trident (30, -33, D:12) a +0 shortbow (36, -20, D:12) a +0 lajatang (37, 9, D:12) a +0 giant spiked club a +0 giant club (47, -23, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 kite shield a +0 chain mail a +0 long sword (0, 1, D:13) a +0 plate armour a +0 great mace (0, 2, D:13) a +0 plate armour a +3 war axe (1, 2, D:13) a +0 plate armour a +2 heavy dire flail (3, -21, D:13) a +1 broad axe a +0 plate armour (4, -24, D:13) a +3 battleaxe (still there?) a +0 plate armour (still there?) a +0 plate armour (still there?) a +4 great sword of flaming (still there?) (4, 4, D:13) a +0 flail (5, -24, D:13) a +0 robe a +0 dagger (5, -21, D:13) a +0 mace (5, -18, D:13) a +0 plate armour a +4 heavy demon whip (7, -24, D:13) a +3 halberd of flaming (still there?) a +0 chain mail (still there?) (7, -23, D:13) a +5 broad axe of flaming a +0 chain mail (9, -24, D:13) a +0 plate armour a +3 great mace a +0 plate armour a +5 demon blade of draining (9, -3, D:13) a +0 long sword (22, -7, D:13) a +0 robe a +0 dagger (23, -6, D:13) a +0 shortbow (25, -26, D:13) a +0 scale mail (31, 12, D:13) a +0 buckler Level 14 of the Dungeon [Shop] Kulis's Weapon Emporium 6 javelins (270 gold) a +0 club (7 gold) the +4 orcbow of Ybbidiqu {flame, rF+ Will+ Str-2} (639 gold) rF+: It protects you from fire. Will+: It increases your willpower. Str-2: It affects your strength (-2). It cannot be enchanted further. the +6 dagger "Lioxtaok" {drain, Will+ Stlth+} (735 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 sling (22 gold) a +0 scimitar (90 gold) a +0 short sword of venom (84 gold) the +4 dagger "Estryesy" {elec, Dex+2 Stlth+} (585 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 vampiric trident (262 gold) a +0 dagger (30 gold) [Shop] Katriutt's Magic Scroll Boutique a scroll of vulnerability (79 gold) a scroll of teleportation (59 gold) a scroll of teleportation (59 gold) a parchment of Sphinx Sisters (590 gold) a parchment of Splinterfrost Shell (590 gold) a scroll of teleportation (59 gold) (0, 0, D:14) a +0 flail (15, -7, D:14) a +0 long sword a +0 robe (15, 40, D:14) a +0 orcbow (15, 41, D:14) a +0 orcbow (16, 3, D:14) a scroll of amnesia (16, 29, D:14) a +0 ring mail (16, 41, D:14) a +2 shortbow of freezing (17, 2, D:14) a +0 plate armour (17, 4, D:14) 2 potions of might (18, 3, D:14) 28 gold pieces (18, 39, D:14) a +0 ring mail a +0 rapier (31, -5, D:14) a +0 giant club a +0 giant club (33, 12, D:14) a +0 mace (35, 9, D:14) a +0 giant spiked club a +0 giant club a +0 robe a +0 flail (36, 9, D:14) a +0 giant spiked club a +0 giant club (43, -6, D:14) a +0 leather armour (43, 8, D:14) a +0 giant spiked club a +0 shortbow (43, 11, D:14) a +0 dire flail a +0 giant club (43, 13, D:14) 6 large rocks (49, -7, D:14) a +0 rapier Level 15 of the Dungeon (3, 16, D:15) a +0 giant club (3, 17, D:15) a +0 giant club a +0 dire flail (3, 18, D:15) a +0 giant club (4, 17, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (4, 18, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (5, 17, D:15) a +0 flail a +0 robe (13, 3, D:15) a +1 war axe of venom (14, 26, D:15) a +0 flail (15, 26, D:15) a +0 hand axe a +0 leather armour (22, 9, D:15) a +0 short sword (22, 31, D:15) a +0 whip a +0 robe (36, 30, D:15) a +0 sling (36, 31, D:15) 4 large rocks (37, 3, D:15) a +0 plate armour (51, -12, D:15) a +0 dagger a +0 robe (51, -9, D:15) a +0 great sword a +0 ring mail of cold resistance (54, 8, D:15) a +0 halberd (59, -12, D:15) +0 fire dragon scales the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (0, 1, Orc:1) a +0 mace (0, 3, Orc:1) a +0 robe a +0 dagger (1, 3, Orc:1) a +0 plate armour a +0 battleaxe (2, 5, Orc:1) a +0 ring mail a +0 hand axe (3, 1, Orc:1) a +0 robe a +0 dagger (3, 6, Orc:1) a +0 plate armour a +0 trident (4, 1, Orc:1) a +0 hand axe (4, 8, Orc:1) a +0 mace (5, 9, Orc:1) a +0 robe a +1 dagger of freezing (6, 9, Orc:1) a +0 robe a +4 dagger (7, 8, Orc:1) a +0 falchion (7, 9, Orc:1) a +0 robe a +0 dagger (8, 8, Orc:1) a +0 leather armour a +0 dagger Level 2 of the Orcish Mines [Shop] Mecririha's Antique Weapon Shop a +0 great sword (260 gold) a +0 quarterstaff (130 gold) a +0 flail (91 gold) a +0 great mace (260 gold) a +0 partisan (182 gold) a +0 spear (78 gold) a +0 hand axe (78 gold) [Shop] Hiumupoth's Magic Scroll Boutique a scroll of revelation (97 gold) a parchment of Haunt (426 gold) a scroll of silence (123 gold) a scroll of poison (52 gold) [Shop] Qirydgh's Antique Armour Shop a +0 robe (27 gold) a +0 pair of boots of earth (666 gold) a +2 pair of gloves of parrying (666 gold) a +0 leather armour (62 gold) a +0 helmet of light (356 gold) a +0 pair of boots (139 gold) a +0 plate armour (558 gold) a +0 ring mail (124 gold) [Shop] Minow's Book Boutique a parchment of Fugue of the Fallen (176 gold) a parchment of Static Discharge (116 gold) a parchment of Alistair's Walking Alembic (368 gold) a parchment of Ignition (836 gold) a parchment of Foxfire (80 gold) a parchment of Gell's Gavotte (500 gold) a parchment of Dispersal (500 gold) a parchment of Irradiate (368 gold) a parchment of Eringya's Surprising Crocodile (260 gold) a parchment of Forge Blazeheart Golem (260 gold) a parchment of Martyr's Knell (260 gold) a parchment of Hoarfrost Cannonade (368 gold) a parchment of Volatile Blastmotes (176 gold) a manual of Ice Magic (1600 gold) a parchment of Olgreb's Toxic Radiance (260 gold) (6, 1, Orc:2) a +0 short sword (8, -2, Orc:2) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (9, -3, Orc:2) a +0 dagger a +0 robe (9, -1, Orc:2) a +0 flail (9, 26, Orc:2) a +1 dagger of flaming a +0 robe (10, -2, Orc:2) a +0 giant club (10, 22, Orc:2) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (10, 25, Orc:2) a +0 dagger a +0 robe (10, 28, Orc:2) a +0 dagger a +0 robe (11, -1, Orc:2) a +0 giant club (11, 23, Orc:2) a +0 dagger a +0 robe (14, 24, Orc:2) a +0 club a +0 robe (14, 25, Orc:2) a +0 giant club (14, 26, Orc:2) a +0 dagger a +0 robe (15, 25, Orc:2) a +0 giant club (16, 22, Orc:2) a +0 whip a +0 robe (17, 22, Orc:2) a +0 club a +0 robe (17, 27, Orc:2) a +0 giant club (17, 31, Orc:2) a +0 dagger a +0 robe (17, 32, Orc:2) a +0 dagger a +0 robe (17, 34, Orc:2) a +0 dagger of freezing a +0 robe (18, 31, Orc:2) a +0 dagger of protection a +0 robe (18, 32, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (18, 33, Orc:2) a +0 dagger of holy wrath a +0 robe (18, 34, Orc:2) a +0 dagger a +0 robe (19, 31, Orc:2) a +0 halberd a +0 robe (19, 32, Orc:2) a +0 dagger a +0 robe (19, 33, Orc:2) a +0 dagger a +2 robe of cold resistance (19, 34, Orc:2) a +0 dagger a +0 robe (19, 35, Orc:2) a +0 giant club (19, 36, Orc:2) a +0 dagger a +0 robe (20, 34, Orc:2) a +0 giant spiked club (21, 33, Orc:2) a +0 dagger a +0 robe (23, 1, Orc:2) a +0 giant spiked club (25, 0, Orc:2) a +0 battleaxe a +0 robe (26, 0, Orc:2) a +0 long sword a +0 orcbow a +0 plate armour (26, 1, Orc:2) a +0 battleaxe a +0 plate armour (26, 2, Orc:2) a +0 trident (26, 22, Orc:2) a +0 club (27, 0, Orc:2) a +0 club (27, 1, Orc:2) a +0 whip (27, 21, Orc:2) a +0 giant spiked club (27, 25, Orc:2) a +0 dagger a +0 robe (28, 20, Orc:2) a +0 dagger of venom a +0 robe (28, 21, Orc:2) a +0 dagger a +0 robe (28, 22, Orc:2) a +1 dagger of draining a +0 robe (28, 28, Orc:2) a +0 hand axe a +2 leather armour of willpower (29, 23, Orc:2) a +0 giant club (29, 25, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 27, Orc:2) a +1 dagger of protection a +2 robe of positive energy (30, 24, Orc:2) a +0 dagger a +0 robe (30, 26, Orc:2) a +0 dagger a +0 robe (31, 34, Orc:2) a +0 dagger a +0 robe (46, 2, Orc:2) a +0 mace (47, 1, Orc:2) a +0 dagger a +0 robe (47, 2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (47, 3, Orc:2) a +0 flail a +0 leather armour (47, 44, Orc:2) a +0 giant club a +0 giant spiked club (48, 0, Orc:2) a +0 trident a +0 chain mail (48, 1, Orc:2) a +0 hand axe a +0 plate armour (48, 2, Orc:2) a +0 mace a +0 robe a +0 short sword a +0 chain mail (48, 3, Orc:2) a +0 dagger a +0 robe (49, 0, Orc:2) a +0 dagger (49, 1, Orc:2) a +0 hand axe a +0 robe a +0 whip a +0 leather armour (49, 3, Orc:2) a +0 trident a +0 plate armour (49, 17, Orc:2) a +0 giant spiked club a +0 giant club (50, 2, Orc:2) a +0 mace a +0 arbalest a +0 plate armour a +0 trident (50, 3, Orc:2) a +0 dagger a +0 leather armour (50, 4, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dire flail (12, 49, Lair:1) a +2 heavy quarterstaff (13, 40, Lair:1) a +0 scale mail (32, 18, Lair:1) a parchment of Sigil of Binding (39, 41, Lair:1) a +0 leather armour (58, 31, Lair:1) a +0 leather armour (59, 50, Lair:1) a +1 cloak of stealth (62, 38, Lair:1) a +0 whip Level 2 of the Lair of Beasts (9, -18, Lair:2) a +0 quarterstaff (19, -13, Lair:2) a parchment of Airstrike (20, -1, Lair:2) a +0 scale mail (23, -50, Lair:2) a +0 falchion (34, -1, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (25, 7, Lair:3) a +1 pair of boots (26, -22, Lair:3) a +0 plate armour (26, 19, Lair:3) a +1 longbow of flaming a +0 barding (27, 19, Lair:3) the +1 animal skin "Virphoej" {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (29, 19, Lair:3) a +0 animal skin (47, 19, Lair:3) a +0 leather armour (56, 5, Lair:3) a +0 chain mail (62, 11, Lair:3) a +2 broad axe of sundering Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (13, -22, Lair:4) a parchment of Sublimation of Blood (18, 22, Lair:4) a +2 chain mail of poison resistance (19, 23, Lair:4) an eel talisman (28, -5, Lair:4) a +0 shortbow (50, -10, Lair:4) a dream sheep skeleton (52, -9, Lair:4) a dream sheep skeleton (52, -8, Lair:4) a yak skeleton (54, -39, Lair:4) a +0 great sword Level 5 of the Lair of Beasts (29, 1, Lair:5) a +0 ring mail (30, -26, Lair:5) a +0 short sword a +0 robe a +0 buckler a +0 rapier of holy wrath a +0 robe (34, -24, Lair:5) a +0 rapier a +0 robe a +0 buckler (36, -23, Lair:5) a +0 spear (41, -25, Lair:5) a +0 short sword a +0 robe (53, -36, Lair:5) a +1 spear of flaming (54, -36, Lair:5) a +0 rapier a +0 robe a +0 buckler (54, -35, Lair:5) a +0 short sword a +0 robe (55, -35, Lair:5) a +0 short sword a +0 robe (56, -36, Lair:5) a +0 short sword a +0 robe a +0 buckler (56, -34, Lair:5) a +0 dagger of draining a +0 robe (57, -36, Lair:5) a +0 short sword a +0 robe (57, -35, Lair:5) a +0 dagger a +0 robe (57, -16, Lair:5) a +0 pair of gloves (60, -36, Lair:5) a +2 pair of boots of earth (62, -5, Lair:5) a +0 battleaxe (64, -29, Lair:5) a +0 dagger Level 1 of the Swamp (2, 9, Swamp:1) a +0 falchion (2, 14, Swamp:1) a +0 robe (4, -14, Swamp:1) a +0 helmet (4, -6, Swamp:1) a +0 spear a +0 buckler (16, -4, Swamp:1) a +0 helmet of intelligence (19, 0, Swamp:1) a +0 troll leather armour Level 2 of the Swamp (12, -19, Swamp:2) a +0 robe (19, -10, Swamp:2) a lupine talisman (24, -20, Swamp:2) a staff of earth (33, -8, Swamp:2) a rimehorn talisman Level 3 of the Swamp (0, 0, Swamp:3) a parchment of Sublimation of Blood (6, 2, Swamp:3) a +1 antimagic quarterstaff (11, -23, Swamp:3) a +0 ring mail (15, -13, Swamp:3) a +0 flail (16, -16, Swamp:3) a +5 quarterstaff of speed a +0 robe (17, 3, Swamp:3) a +0 quarterstaff a +0 robe (17, 13, Swamp:3) a parchment of Forge Monarch Bomb (18, -14, Swamp:3) a +0 dagger a +0 robe (18, -12, Swamp:3) a +0 spear (19, -14, Swamp:3) a +3 quarterstaff a +0 robe (19, -9, Swamp:3) a +2 kite shield of poison resistance a +2 morningstar of protection a +0 plate armour (20, -11, Swamp:3) a +0 spear a +2 buckler (23, 4, Swamp:3) a parchment of Fulminant Prism Level 4 of the Swamp (0, 0, Swamp:4) the inkwell talisman of Reabreb {rElec rF++ Will- Dex+3} [inkwell talisman] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). (5, -1, Swamp:4) a +3 rapier of electrocution a +1 cloak of stealth a +0 pair of gloves (5, 0, Swamp:4) a +0 spear (6, -2, Swamp:4) a +0 devious rapier a +0 robe a +0 buckler (6, -1, Swamp:4) a +0 quarterstaff a +0 robe (7, 7, Swamp:4) a +0 helmet (13, 3, Swamp:4) 23 gold pieces (18, 11, Swamp:4) a +0 chain mail (20, 8, Swamp:4) a +0 quarterstaff a +0 robe (21, 4, Swamp:4) a parchment of Sticky Flame (21, 6, Swamp:4) a +0 spear (21, 7, Swamp:4) a +0 spear (21, 10, Swamp:4) a +0 spear a +0 buckler (22, 6, Swamp:4) a +0 spear (22, 8, Swamp:4) a +0 quarterstaff a +0 robe a +0 robe (22, 10, Swamp:4) a +1 demon blade of draining (still there?) a +0 robe (still there?) (23, 7, Swamp:4) a +0 rapier a +0 robe (23, 8, Swamp:4) a +2 spectral quarterstaff a +0 robe (23, 10, Swamp:4) a +0 scimitar of draining (still there?) a +0 chain mail (still there?) a +0 kite shield of reflection (still there?) (24, 12, Swamp:4) a +0 spear a +0 buckler a +0 dagger a +0 robe (29, 8, Swamp:4) a +0 dagger a +0 robe (30, 7, Swamp:4) a +0 halberd a +0 robe (31, 8, Swamp:4) a potion of curing