Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 4699208495864230674 491285 garlicwater the Brawler (level 23, -13/194 HPs) Began as a Mummy Artificer on Feb 17, 2026. Was a High Priest of Okawaru. Mangled by Mennas ... wielding a +0 sacred scourge of holy wrath (24 damage) ... on level 5 of the Vaults on Feb 18, 2026. The game lasted 03:18:46 (82366 turns). garlicwater the Brawler (Mummy Artificer) Turns: 82366, Time: 03:18:47 Health: -13/194 AC: 35 Str: 29 XL: 23 Next: 88% Magic: 39/39 EV: 9 Int: 14 God: Okawaru [*****.] Gold: 1901 SH: 0 Dex: 18 Spells: 22/22 levels left rFire + + . (33%) - Nothing wielded rCold + + + (20%) x - +0 tower shield rNeg + + + (0%) t - +9 golden dragon scales of Ravioli {Rampage rPois rF+ rC+ Int+3} rPois ∞ (0%) q - +1 helmet of Light {Rampage *Silence +Blink Dex+3} rElec + (33%) b - scarf {rC+ rF+} rCorr . (100%) s - +0 pair of gloves {Dex+3} SInv . z - +0 pair of boots Will ++... B - amulet of reflection Stlth v - ring "Hiomao" {rElec rF+ MP+9 Dex-3 Slay+5} HPRegen 0.52/turn r - ring "Teduor" {Str+6 Slay+4} MPRegen 0.26/turn %: reflection, rampage+2, faith @: confused, glowing, studying Axes, silenced, very slow A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 2, no potions, faith, accursed }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Evoke Blink (21%) You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Ossuary, Gauntlet and Desolation. You collected 7472 gold pieces. You spent 5571 gold pieces at shops. Inventory: Hand Weapons p - a +2 broad axe of freezing Missiles a - 4 throwing nets {!f} d - 13 datura-tipped darts {!f} e - 12 boomerangs g - 78 poisoned darts i - 6 javelins (quivered) j - 21 atropa-tipped darts {!f} k - 10 curare-tipped darts {!f} u - 21 silver javelins w - 9 darts of disjunction Armour b - a scarf of resistance (worn) l - the +2 cloak "Ricoargh" {Will++} (You found it on level 4 of the Depths) Will++: It greatly increases your willpower. It cannot be enchanted further. q - the +1 helmet of Light (worn) {Rampage *Silence +Blink Dex+3} (You found it in a Gauntlet) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. s - a +0 pair of gloves of dexterity (worn) t - the +9 golden dragon scales of Ravioli (worn) {Rampage rPois rF+ rC+ Int+3} (Okawaru gifted it to you in a Gauntlet) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. x - a +0 tower shield (worn) z - a +0 pair of boots (worn) Jewellery c - the ring of Reimbursement {*Corrode rPois MP+6 Str+5 Dex+6} (You found it on level 1 of the Depths) [ring of dexterity] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). f - the ring of Esekkus {+Blink Will+ Wiz} (You found it on level 4 of the Depths) [ring of wizardry] +Blink: It lets you blink. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. h - a ring of see invisible m - a ring of willpower n - a +5 ring of evasion o - a +4 ring of protection r - the ring "Teduor" (worn) {Str+6 Slay+4} (You took it off a minotaur in a Gauntlet) [ring of slaying] Str+6: It affects your strength (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). v - the ring "Hiomao" (worn) {rElec rF+ MP+9 Dex-3 Slay+5} (You bought it in a shop on level 3 of the Elven Halls) [ring of magical power] rElec: It insulates you from electricity. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Dex-3: It affects your dexterity (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). y - a ring of resist corrosion A - the amulet "Kiral Komm" {Faith Dex+2} (You found it in the Necropolis) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+2: It affects your dexterity (+2). B - an amulet of reflection (worn) C - a ring of flight D - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it in the Desolation of Salt) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). E - the ring "Aniluo" {rPois Int+3 SInv} (You took it off a ragged hierophant in the Desolation of Salt) [ring of see invisible] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. F - the ring "Seico" {^Contam rElec rN+ AC+4} (You found it in the Desolation of Salt) [ring of protection] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). G - a +6 ring of strength H - a +5 ring of evasion I - an amulet of the acrobat Wands a - a wand of flame (50) e - a wand of charming (15) c - a wand of roots (32) g - a wand of paralysis (65) d - a wand of digging (13) p - a wand of polymorph (18) b - a wand of light (14) Scrolls f - 9 scrolls of fear {!r} x - 11 scrolls of amnesia I - 7 scrolls of immolation w - 10 scrolls of enchant weapon g - 5 scrolls of fog {!r} t - 19 scrolls of teleportation {!r} a - 11 scrolls of enchant armour r - 6 scrolls of revelation {!r} T - 2 scrolls of torment N - 6 scrolls of noise b - 10 scrolls of blinking s - 3 scrolls of summoning {!r} p - 5 scrolls of poison V - 3 scrolls of vulnerability i - 29 scrolls of identify S - 3 scrolls of silence {!r} W - 2 scrolls of brand weapon Miscellaneous h - a +0 lightning rod (4/4) j - a +0 Gell's gravitambourine (2/2) i - a +2 tin of tremorstones (2/2) k - a +0 phantom mirror Skills: - Level 19.0 Fighting - Level 17.0 Throwing - Level 15.0 Armour - Level 10.0 Dodging - Level 0.7 Stealth - Level 15.0 Shields + Level 19.5 Unarmed Combat - Level 10.0 Invocations - Level 2.4 Evocations You had 22 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Foxfire Conj/Fire 0% 2x1d4 100% 1 Freeze Ice 0% 1d3 100% 1 Kinetic Grapnel Frge 0% 1d4 100% 1 Magic Dart Conj 0% 1d3 100% 1 Construct Spike Launche Frge 0% 2d3 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Scorch Fire 0% 2d5 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Gloom Hex/Necr 0% N/A 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Sigil of Binding Hex 0% N/A 100% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Rending Blade Conj/Frge 0% 2d6 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Detonation Catalyst Fire/Alch 0% 2d7 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Dispersal Tloc 0% N/A 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Call Canine Familiar Summ Unusable N/A N/A 3 Tukima's Dance Hex Unusable N/A N/A 3 Forge Lightning Spire Air/Frge Unusable 3d4 N/A 4 Alistair's Walking Alem Alch/Frge Unusable N/A N/A 5 Summon Forest Summ/Tloc Unusable N/A N/A 5 Summon Mana Viper Hex/Summ Unusable N/A N/A 5 Malign Gateway Summ/Tloc Unusable N/A N/A 7 Sphinx Sisters Hex/Summ Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10 Swamp (4/4) Lair:2 Spider (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Ossuary (visited) Desolation (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Shops: D:2 [ D:10 * Orc:2 *:?[?*[ Elf:1 :* Elf:2 (:!= Elf:3 *[*[ Vaults:3 :! Vaults:4 (: Depths:2 =: Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:2 Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:4 Annotations: D:4 exclusion: door Vaults:5 Mennas Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are strongly in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Mennas hits you with a +0 sacred scourge of holy wrath! You convulse. Mennas gestures frantically. Mennas's surroundings become eerily quiet. You're too confused to move! Mennas hits you with a +0 sacred scourge of holy wrath! You convulse! Mennas hits you with a +0 sacred scourge of holy wrath. You convulse. Mennas blocks your attack. Mennas is severely wounded. Mennas hits you with a +0 sacred scourge of holy wrath!! You convulse! Mennas hits you with a +0 sacred scourge of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. You're too confused to move! Mennas hits you but does no damage. x4 You are too confused! You can't drink. Unknown command. You are too confused! Mennas hits you with a +0 sacred scourge of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. * * * LOW HITPOINT WARNING * * * Mennas hits you but does no damage. Mennas hits you with a +0 sacred scourge of holy wrath! * * * LOW HITPOINT WARNING * * * You convulse! * * * LOW HITPOINT WARNING * * * Mennas hits you with a +0 sacred scourge of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse! * * * LOW HITPOINT WARNING * * * There is an escape hatch in the ceiling here. Mennas hits you with a +0 sacred scourge of holy wrath!! You die... #....# ... .######....#.....# #.....#....#...... #.....#....#...... .....#....#..... .......[.......# #####..).))..##### ........<<)....... .......<.)@....... ........<