garlicwater Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -4, D:1) a +0 whip (2, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 23, D:1) a hobgoblin corpse (skeletalised by now) (9, 55, D:1) a +0 dagger (10, 18, D:1) a +0 dagger (14, 10, D:1) a jackal corpse (skeletalised by now) (14, 57, D:1) a +0 club (17, 12, D:1) a potion of enlightenment (19, 38, D:1) a +0 club (21, 25, D:1) a potion of heal wounds (23, 57, D:1) a +0 whip (34, 15, D:1) a potion of curing (38, 44, D:1) a quokka corpse (skeletalised by now) (40, 3, D:1) a potion of lignification (40, 28, D:1) a +0 robe (41, 44, D:1) a +0 club (46, 3, D:1) a bat corpse (skeletalised by now) (48, 22, D:1) a +0 leather armour (60, 12, D:1) 6 stones (62, 0, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (5, 22, D:2) a potion of magic (11, -4, D:2) a +0 whip a +0 chain mail (12, -4, D:2) a +0 flail (21, 9, D:2) a +0 short sword a +0 leather armour a +0 club a kobold skeleton (22, -4, D:2) a staff of necromancy (22, 12, D:2) a bat skeleton (22, 37, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (22, 39, D:2) a +0 hand axe (33, 26, D:2) a +0 club a +0 ring mail (37, -7, D:2) a +0 leather armour (37, 24, D:2) a +0 club (39, 26, D:2) a +0 ring mail (39, 28, D:2) a +0 dagger a kobold skeleton (50, 6, D:2) a jackal skeleton a jackal skeleton (53, 3, D:2) a +0 leather armour (61, -10, D:2) a +0 ring mail (61, -7, D:2) a +0 leather armour (62, 8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (2, 3, D:3) a +0 scale mail (4, -8, D:3) a ball python skeleton (7, -22, D:3) a +0 hand axe (20, -25, D:3) a parchment of Slow (23, -21, D:3) a frilled lizard skeleton (26, -6, D:3) a +0 trident (27, -23, D:3) a potion of curing (27, -7, D:3) a +0 trident an orc skeleton (29, -9, D:3) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (30, -21, D:3) a +0 club (30, -8, D:3) a +0 short sword (31, -8, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, -14, D:3) a +0 hand axe (40, -27, D:3) a +0 ring mail (41, -15, D:3) the +1 robe of Kikubaaqudgha {SInv Archmagi} SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (41, -9, D:3) a +0 mace an orc skeleton (42, -24, D:3) a ring of poison resistance (50, -8, D:3) a frilled lizard corpse (skeletalised by now) (52, -9, D:3) a potion of curing (52, -1, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (4, 4, D:4) a potion of cancellation (5, 14, D:4) a quokka skeleton (11, -12, D:4) a quokka skeleton (13, -17, D:4) a +0 ring mail (17, 2, D:4) a +0 chain mail (21, -33, D:4) a +0 robe (24, -13, D:4) a ball python skeleton (29, -13, D:4) a +0 leather armour a +0 flail an orc skeleton (30, -14, D:4) a +0 leather armour a +0 dagger a ball python skeleton (33, -29, D:4) a +0 long sword (49, -28, D:4) a +0 club a +0 leather armour (57, -14, D:4) a potion of lignification (57, -8, D:4) a +0 scale mail (57, 20, D:4) a potion of heal wounds (61, -36, D:4) a +0 robe Level 5 of the Dungeon (3, 2, D:5) a +0 leather armour (7, 7, D:5) a hound skeleton (8, 4, D:5) a +0 ring mail (12, -18, D:5) an adder skeleton (13, -18, D:5) a hound skeleton (23, -7, D:5) a medusa talisman (29, 7, D:5) a hound corpse (skeletalised by now) (30, 20, D:5) a quokka skeleton (41, 6, D:5) a +0 club a +0 spear a +0 spear (42, 8, D:5) a +0 club (43, 8, D:5) a +0 leather armour (44, -10, D:5) a +0 sling (46, -6, D:5) a +0 dagger (63, -1, D:5) a potion of enlightenment Level 6 of the Dungeon (10, -3, D:6) a +1 devious short sword a +0 leather armour (11, -4, D:6) a +0 dagger a +0 robe (12, 9, D:6) a +0 shortbow (17, 9, D:6) a +0 spear (21, 2, D:6) a +0 robe (38, -13, D:6) a potion of haste (39, -4, D:6) a +0 trident (42, -18, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 19, D:7) a +0 falchion (1, 28, D:7) a +0 leather armour a +0 club a +0 club a +0 leather armour a +0 war axe (1, 29, D:7) a +0 ring mail a +0 flail (1, 30, D:7) a +0 giant club (2, 27, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (2, 28, D:7) a +0 club a +0 robe a +0 dagger (8, 8, D:7) a +0 chain mail (8, 42, D:7) a +0 glaive (9, 34, D:7) a potion of mutation (9, 37, D:7) a +0 orcbow (11, 15, D:7) a +0 club (13, 15, D:7) a +0 robe a +0 dagger (14, 15, D:7) a +0 club (14, 25, D:7) a +0 leather armour (15, 27, D:7) a +0 short sword (28, 46, D:7) a potion of heal wounds (32, 13, D:7) a staff of conjuration (32, 35, D:7) a +0 club (46, 38, D:7) a potion of enlightenment (53, 37, D:7) a +0 robe a +0 whip (53, 38, D:7) a +0 chain mail a +0 trident (53, 39, D:7) a +0 halberd (54, 37, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 3, D:8) a +0 sling a +0 flail a +0 spear (10, 9, D:8) a +0 trident (13, 16, D:8) a +0 hand axe (18, 12, D:8) a scarf of harm (19, 17, D:8) the +7 sling of Somewhere Else {heavy, Bane rElec rPois Dex+6} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (20, -4, D:8) a +0 trident (27, 11, D:8) a +0 short sword (27, 18, D:8) a +0 falchion (29, -4, D:8) a +0 helmet of sniping (37, 19, D:8) a potion of curing (50, 7, D:8) a +0 flail a +0 robe Level 9 of the Dungeon [Shop] Cedeif's Weapon Shop a +2 heavy quarterstaff (315 gold) a +1 trident of venom (168 gold) a +0 mace (45 gold) a +2 arbalest of freezing (382 gold) a +0 broad axe (135 gold) a +4 flail of protection (393 gold) [Shop] Vebifosu's Overcharged Wands a wand of mindburst (30) (630 gold) a wand of digging (11) (unknown) (693 gold) a wand of flame (40) (420 gold) a wand of flame (40) (420 gold) a wand of paralysis (18) (648 gold) a wand of polymorph (18) (378 gold) (0, 0, D:9) a rimehorn talisman (16, -10, D:9) a +0 robe a +0 dagger a +0 giant club a +0 dire flail (37, -1, D:9) a potion of might (40, 6, D:9) a +0 animal skin a +0 halberd (43, -16, D:9) a +0 great mace a +0 giant club (44, -21, D:9) a potion of mutation (45, -16, D:9) a +0 hand axe (45, -15, D:9) a +0 chain mail a +0 short sword (46, -18, D:9) a +0 falchion (46, -17, D:9) a +0 dagger (46, -15, D:9) a +0 robe a +0 dagger (48, -16, D:9) a +0 plate armour a +0 scimitar Level 10 of the Dungeon [Shop] Qaummuism's Antique Armour Shoppe a +0 ring mail (96 gold) a +2 leather armour of poison resistance (384 gold) a +0 barding of cold resistance (720 gold) a +0 buckler of protection (276 gold) a +0 ring mail (96 gold) an orb of guile (624 gold) the +0 chain mail of Igyemnuw {Will+} (446 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 leather armour (48 gold) [Shop] Micaf's Antique Weapon Boutique the +11 glaive of Instant Death {flame, Will+ Str+5 Int-4} (2718 gold) Will+: It increases your willpower. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 whip (77 gold) a +0 war axe (108 gold) a +0 sling (46 gold) the +4 dagger "Ypsotuc" {devious, rF- rC+++ rN+ rCorr} (2070 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 longbow (341 gold) a +0 executioner's axe (465 gold) a +1 short sword of protection (328 gold) a +1 spear of freezing (384 gold) (10, -26, D:10) a +0 leather armour (13, 13, D:10) a +0 dagger a +0 robe (14, -16, D:10) a +0 morningstar of venom (14, 13, D:10) a +0 club a +0 ring mail (15, 13, D:10) a +0 mace a +0 scale mail (23, 1, D:10) a potion of magic (25, -25, D:10) an orb of guile (25, 15, D:10) a potion of attraction (33, -22, D:10) a +0 war axe (36, -25, D:10) a +0 orcbow (48, -10, D:10) a potion of mutation (54, -8, D:10) a +0 flail Level 11 of the Dungeon (5, -22, D:11) a +0 dagger (6, 14, D:11) a +0 club (8, 23, D:11) a +0 long sword (10, -2, D:11) a +0 hand axe (11, -23, D:11) a +2 scimitar of flaming (11, 12, D:11) a +0 flail (14, 13, D:11) a +0 hand axe (15, -1, D:11) a +0 hand axe (20, 18, D:11) a +0 sling (25, -3, D:11) a +0 whip (25, 6, D:11) a +0 ring mail a +0 club (28, -19, D:11) a +0 chain mail (28, 19, D:11) a spore talisman (30, -8, D:11) a +2 shortbow of freezing (34, 26, D:11) a +0 ring mail (49, -6, D:11) a +0 trident of entangling (49, 6, D:11) a +0 chain mail a +0 dire flail (49, 21, D:11) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (14, -29, Lair:1) a +0 scale mail (22, -39, Lair:1) a +0 robe (35, 3, Lair:1) a +0 dagger (38, -22, Lair:1) a +0 flail (44, -26, Lair:1) a potion of enlightenment (50, -37, Lair:1) a +1 vampiric partisan (52, -4, Lair:1) a maw talisman Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 large rocks (9, 29, Lair:2) a potion of heal wounds (20, -3, Lair:2) a potion of brilliance (34, -1, Lair:2) a +0 robe a +0 dagger Level 3 of the Lair of Beasts [Shop] Calenk's Weapon Boutique a +3 antimagic short sword (364 gold) the +8 autumn katana {manifold assault} (707 gold) It cannot be enchanted further. a +1 spear of venom (148 gold) a +0 orcbow of flaming (128 gold) a +3 glaive of protection (406 gold) 6 datura-tipped darts (75 gold) 3 curare-tipped darts (50 gold) [Shop] Folaw's Magic Scroll Emporium a scroll of brand weapon (142 gold) a scroll of noise (15 gold) a parchment of Infestation (627 gold) a scroll of noise (15 gold) 3 scrolls of teleportation (135 gold) (30, 23, Lair:3) a potion of magic (32, 0, Lair:3) a parchment of Lehudib's Crystal Spear (34, 41, Lair:3) a +0 rapier a +0 robe (44, 21, Lair:3) a +0 whip (53, -7, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (4, 13, Lair:4) a +0 dire flail (17, 13, Lair:4) a potion of heal wounds (19, -14, Lair:4) a +2 ring mail of cold resistance a +3 heavy battleaxe Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 potions of moonshine (4, -41, Lair:5) a potion of magic (9, -54, Lair:5) a +0 trident (9, -14, Lair:5) a +0 halberd (16, -21, Lair:5) a +0 pair of boots of stealth (36, -24, Lair:5) an amulet of dissipation (38, -23, Lair:5) a +2 spear of venom (unseen) (38, -22, Lair:5) a potion of mutation (38, -21, Lair:5) a +0 robe (39, -23, Lair:5) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (unseen) (43, -42, Lair:5) a +0 giant club (56, -8, Lair:5) a book of the Dragon