garlicwater Level 1 of the Dungeon (0, 0, D:1) a potion of enlightenment (1, -1, D:1) a ball python corpse (skeletalised by now) (3, -21, D:1) a jackal corpse (skeletalised by now) (5, -19, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -13, D:1) a hobgoblin skeleton (9, -29, D:1) a +0 short sword (9, -6, D:1) a +0 club (9, -5, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (18, -16, D:1) a rat skeleton (19, -29, D:1) a +0 dagger (21, -7, D:1) a ball python skeleton (21, -5, D:1) a +0 dagger (22, 2, D:1) a +0 robe (23, -6, D:1) a quokka skeleton (28, -11, D:1) a ball python skeleton (30, -25, D:1) a +0 short sword 5 stones a kobold skeleton (30, -5, D:1) a hobgoblin corpse (skeletalised by now) (31, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -23, D:1) a +0 dagger (31, -5, D:1) a +1 dagger of draining a goblin corpse (skeletalised by now) (34, -6, D:1) a potion of ambrosia Level 2 of the Dungeon (0, 0, D:2) an adder corpse (5, -8, D:2) a scarab talisman (24, -22, D:2) a +0 whip (29, -8, D:2) a +0 club