garlicwater Level 1 of the Dungeon (0, 0, D:1) a quill talisman (1, -17, D:1) a rat skeleton (8, -22, D:1) a rat skeleton (11, -1, D:1) a bat skeleton (11, 12, D:1) a hobgoblin corpse (skeletalised by now) (13, -12, D:1) a ball python corpse (skeletalised by now) (14, -20, D:1) a +0 long sword (15, -23, D:1) a +0 falchion (16, -4, D:1) a potion of heal wounds (22, 18, D:1) a +0 short sword of electrocution a kobold corpse (skeletalised by now) (28, 9, D:1) a +0 ring mail (35, -30, D:1) a potion of resistance (50, -16, D:1) a bat skeleton (53, -14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (6, -27, D:2) an adder skeleton (7, 3, D:2) 6 darts of disjunction (9, 4, D:2) a +0 chain mail (12, -16, D:2) a +0 club a +0 sling a goblin skeleton (13, -22, D:2) a +0 heavy hand axe (13, 0, D:2) a +0 ring mail (23, -36, D:2) a +0 club (23, -26, D:2) a potion of lignification (24, -39, D:2) a +0 sling (32, -41, D:2) a +0 club (38, -18, D:2) a potion of enlightenment (41, -18, D:2) a potion of resistance (50, -33, D:2) an adder corpse (skeletalised by now)