garlicwater Level 1 of the Dungeon (0, 0, D:1) a potion of might (8, 19, D:1) a potion of mutation (10, 20, D:1) a bat corpse (skeletalised by now) (13, 23, D:1) a +0 rapier (15, 17, D:1) a potion of experience (17, 5, D:1) a +0 buckler (18, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 26, D:1) a quokka corpse (skeletalised by now) (20, 0, D:1) a frilled lizard skeleton (21, -1, D:1) a +0 club (26, 21, D:1) a potion of might (30, -1, D:1) a ball python skeleton (39, 20, D:1) a +0 hand axe (44, 34, D:1) a +0 short sword (49, 33, D:1) a potion of invisibility Level 2 of the Dungeon (4, 3, D:2) a frilled lizard corpse (4, 5, D:2) a +0 hand axe