Dungeon Crawl Stone Soup version 0.35-a0-252-g8b5e8d6024 (webtiles) character file. Game seed: 7535938227566675706 7 garlicwater the Trooper (level 1, 0/18 HPs) Began as a Mummy Fighter on Apr 2, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (495 turns). garlicwater the Trooper (Mummy Fighter) Turns: 495, Time: 00:00:29 Health: 0/18 AC: 6 Str: 19 XL: 1 Next: 91% Magic: 1/1 EV: 8 Int: 7 God: Gold: 39 SH: 4 Dex: 11 Spells: 0/0 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) b - +0 buckler rNeg + + + (0%) a - +0 scale mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Jewellery c - a ring of resist corrosion Scrolls c - a scroll of vulnerability {unknown} d - 2 scrolls of identify {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Armour - Level 2.4 Shields + Level 2.2 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 95% 2 Vampiric Draining Necr 0% 2d6 99% 3 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is severely wounded. The adder bites you but does no damage. The adder misses you. You closely miss the adder. The adder is heavily wounded. The adder closely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. You die... #.# #.# #.# #.# #.# #### #.# ...# #.# ##### .#.# ##.## #######...# .#.###...## #...@Sg...# .#.##.....###.#####...# .#............# #...# .######.####### .#.#.# .# #.# .. ....# .# #.# #.. .##.# .# #+# #.. .# # ## ##. .# # #. .. You could see an adder and a hobgoblin. Vanquished Creatures A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards A goblin (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 495 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms D:2: layout_loops_corners Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.2 Fighting | | 3.0 Armour | | 2.4 Shields | | 2.4 Action || total ---------------------------++------- Attack: Normal || 48 Melee: Unarmed || 48 Armour: Scale mail || 43 Dodge: Dodged || 26 Block: Buckler || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 495 | 473 | 22 | 0 | 374 | 2 | 247.5 | Dungeon | 495 | 473 | 22 | 0 | 374 | 2 | 247.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 428 daAuts D:2: 66 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+