Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.34-a0-1073-g3b4e6100cc Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15107308208289910018, deterministic pregen: 1 Command line: /usr/games/crawl-git-3b4e6100cc -name gb0801 -rc /dgldir/rcfiles/crawl-git/gb0801.rc -macro /dgldir/rcfiles/crawl-git/gb0801.macro -morgue /dgldir/morgue/gb0801/ -webtiles-socket /crawl-master/webserver/sockets/gb0801:2025-11-03.04:26:51.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 22 stack frames. /usr/games/crawl-git-3b4e6100cc(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5b704c313a0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-3b4e6100cc(_Z13do_crash_dumpv+0x43a) [0x5b704c321bea]: do_crash_dump() /usr/games/crawl-git-3b4e6100cc(_Z20crash_signal_handleri+0x1fa) [0x5b704c313eea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x70ba1f8c7330]: /usr/games/crawl-git-3b4e6100cc(_Z22destructive_preference10spell_typei+0xd0) [0x5b704c8b2d50]: destructive_preference(spell_type, int) /usr/games/crawl-git-3b4e6100cc(+0xa407a1) [0x5b704c8707a1]: /usr/games/crawl-git-3b4e6100cc(_Z11do_god_giftb+0x3b0) [0x5b704c8719d0]: do_god_gift(bool) /usr/games/crawl-git-3b4e6100cc(_Z10gain_pietyiib+0xf0) [0x5b704c877e00]: gain_piety(int, int, bool) /usr/games/crawl-git-3b4e6100cc(_Z15did_god_conduct12conduct_typeibPK7monster+0x222) [0x5b704c4838c2]: did_god_conduct(conduct_type, int, bool, monster const*) /usr/games/crawl-git-3b4e6100cc(+0x8acf05) [0x5b704c6dcf05]: /usr/games/crawl-git-3b4e6100cc(_Z11monster_dieR7monster11killer_typeibb+0xf22) [0x5b704c6eb542]: monster_die(monster&, killer_type, int, bool, bool) /usr/games/crawl-git-3b4e6100cc(_ZN7monster4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0xa3f) [0x5b704c78a40f]: monster::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-3b4e6100cc(+0xab9a57) [0x5b704c8e9a57]: /usr/games/crawl-git-3b4e6100cc(_Z21toxic_radiance_effectP5actorib+0x387) [0x5b704c8f6327]: toxic_radiance_effect(actor*, int, bool) /usr/games/crawl-git-3b4e6100cc(_Z13player_reactsv+0x50c) [0x5b704c8067bc]: player_reacts() /usr/games/crawl-git-3b4e6100cc(_Z12world_reactsv+0x765) [0x5b704cac7985]: world_reacts() /usr/games/crawl-git-3b4e6100cc(+0xc99949) [0x5b704cac9949]: /usr/games/crawl-git-3b4e6100cc(+0xc9a475) [0x5b704caca475]: /usr/games/crawl-git-3b4e6100cc(main+0x1f7) [0x5b704c247317]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x70ba1f8ac1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x70ba1f8ac28b]: /usr/games/crawl-git-3b4e6100cc(_start+0x25) [0x5b704c247e05]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000070ba1f9927a7 in __GI___wait4 (pid=3297564, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000070ba1f9927a7 in __GI___wait4 (pid=3297564, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005b704c3140bc in call_gdb (file=0x70ba1fa864e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3297299\000\000\000\000\000" #2 0x00005b704c321c08 in do_crash_dump () at dbg-asrt.cc:673 t = 1762144013 dir = "/dgldir/morgue/gb0801/" name = "/dgldir/morgue/gb0801/crash-gb0801-20251103-042653.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x70ba1fa864e0 <_IO_2_1_stderr_> #3 0x00005b704c313eea in crash_signal_handler (sig_num=8) at crash.cc:198 No locals. #4 No locals. #5 0x00005b704c8b2d50 in destructive_preference (spell=spell@entry=SPELL_PERCUSSIVE_TEMPERING, scale=scale@entry=10) at skills.cc:2633 skill_list = std::set with 1 element = {[0] = SK_FORGECRAFT} preference = 0 num_destructive = 0 #6 0x00005b704c8707a1 in _vehumet_weighting (spell=SPELL_PERCUSSIVE_TEMPERING) at religion.cc:1304 bias = #7 _vehumet_find_spell_gift (excluded_spells=std::set with 0 elements) at religion.cc:1316 elig = SPELL_PERCUSSIVE_TEMPERING __for_range = std::set with 16 elements = {[0] = SPELL_FIREBALL, [1] = SPELL_FREEZING_CLOUD, [2] = SPELL_ISKENDERUNS_MYSTIC_BLAST, [3] = SPELL_IGNITE_POISON, [4] = SPELL_LRD, [5] = SPELL_FULMINANT_PRISM, [6] = SPELL_IRRADIATE, [7] = SPELL_VIOLENT_UNRAVELLING, [8] = SPELL_HAILSTORM, [9] = SPELL_FROZEN_RAMPARTS, [10] = SPELL_FLAME_WAVE, [11] = SPELL_BLASTMOTE, [12] = SPELL_ARCJOLT, [13] = SPELL_BOULDER, [14] = SPELL_PERCUSSIVE_TEMPERING, [15] = SPELL_RENDING_BLADE} __for_begin = __for_end = eligible_spells = std::set with 16 elements = {[0] = SPELL_FIREBALL, [1] = SPELL_FREEZING_CLOUD, [2] = SPELL_ISKENDERUNS_MYSTIC_BLAST, [3] = SPELL_IGNITE_POISON, [4] = SPELL_LRD, [5] = SPELL_FULMINANT_PRISM, [6] = SPELL_IRRADIATE, [7] = SPELL_VIOLENT_UNRAVELLING, [8] = SPELL_HAILSTORM, [9] = SPELL_FROZEN_RAMPARTS, [10] = SPELL_FLAME_WAVE, [11] = SPELL_BLASTMOTE, [12] = SPELL_ARCJOLT, [13] = SPELL_BOULDER, [14] = SPELL_PERCUSSIVE_TEMPERING, [15] = SPELL_RENDING_BLADE} spell = SPELL_ARCJOLT total_weight = 1781 this_weight = eligible_spells = spell = total_weight = this_weight = elig = __for_range = __for_begin = __for_end = #8 _vehumet_get_spell_gifts () at religion.cc:1330 offer = offers = num_offers = offers = num_offers = offer = #9 _handle_veh_gift (forced=forced@entry=false) at religion.cc:1577 offers = std::set with 0 elements success = false gifts = 4 #10 0x00005b704c8719d0 in do_god_gift (forced=forced@entry=false) at religion.cc:2092 gdact = {god = GOD_VEHUMET} success = false #11 0x00005b704c877e00 in _gain_piety_point () at religion.cc:2560 old_piety = old_piety = #12 gain_piety (original_gain=, denominator=, should_scale_piety=should_scale_piety@entry=true) at religion.cc:2593 pgn = 0 #13 0x00005b704c4838c2 in _handle_piety_penance (thing_done=, penance=0, piety_denom=, piety_change=) at god-conduct.cc:107 old_piety = old_piety = #14 like_response::operator() (thing_done=DID_KILL_LIVING, victim=0x5b704d0d9b08 , level=, this=0x5b70785d47b8) at god-conduct.cc:526 gdact = denom = 14 gain = 8 gdact = denom = gain = #15 _handle_your_gods_response (victim=0x5b704d0d9b08 , known=, level=, thing_done=DID_KILL_LIVING) at god-conduct.cc:997 like = 0x5b70785d47b8 #16 did_god_conduct (thing_done=DID_KILL_LIVING, level=, known=, victim=0x5b704d0d9b08 ) at god-conduct.cc:1017 No locals. #17 0x00005b704c6dcf05 in _fire_kill_conducts (mons=..., killer=, killer_index=, maybe_good_kill=) at mon-death.cc:2114 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-3b4e6100cc/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-3b4e6100cc/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-3b4e6100cc/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 1 Level id: Orc:1 Level build method = , level layout type = open_caves, absdepth0 = 10 Level vaults: layout_caves serial_shops shop nicolae_shop_back_alley_shop nicolae_shop's_first_dollar shop shop parchment_shop Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (50, 19): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Aim: a deep troll (noxious fumes, heavily wounded, confused, very poisoned, 90% to hit) The stone arrow hits the deep troll! The deep troll is severely wounded. The deep troll seems less confused. The deep troll is engulfed in noxious fumes. You now have 15/29 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a deep troll (noxious fumes, severely wounded, very poisoned) You feel a surge of power! The sticky flame hits the deep troll. The deep troll is almost dead. The deep troll burns! The deep troll is engulfed in noxious fumes. The deep troll bites you!! The deep troll claws you but does no damage. The deep troll claws you. You take 22 damage, and have 74/96 hp. MASSIVE DAMAGE!! You now have 11/29 mp. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The deep troll looks as sick as possible! You kill the deep troll! Vehumet accepts your kill. Your Earth Magic skill increases to level 3! You now have 7/29 mp. You start resting. Your toxic aura wanes. You start resting. A troll is nearby! You regained 3 hp, and now have 78/96 hp. You regained 2 mp, and now have 10/29 mp. A troll is nearby! There is an open door here. You close the door. You start resting. A troll opens the door. You regained 3 hp, and now have 83/96 hp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The troll is poisoned. You now have 9/29 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (lightly wounded, poisoned, 71% to hit) The stone arrow hits the troll! The troll is moderately wounded. Your toxic aura wanes. The troll bites you but does no damage. The troll claws you! The troll closely misses you. You take 10 damage, and have 73/96 hp. You now have 6/29 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (moderately wounded, poisoned) You feel a surge of power! The sticky flame hits the troll! The troll is severely wounded. The troll burns! The troll bites you but does no damage. The troll claws you. You block the troll's attack. You take 6 damage, and have 67/96 hp. You now have 2/29 mp. You hit the troll. You envenom the troll! You kill the troll! Vehumet accepts your kill. You feel your power returning. You regained 3 mp, and now have 5/29 mp. There is an open door, spattered with blood here. You start resting. HP restored. Health restored: 96 You regained 16 mp, and now have 22/29 mp. You start resting. Magic restored. MP restored: 29 You open the door. There is an open door here. l - 6 potions of lignification (gained 1) A gnoll sergeant and 2 gnolls come into view. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The gnoll sergeant shouts! The gnoll sergeant is poisoned. The gnoll is poisoned. The gnoll shouts! The gnoll is poisoned. The gnoll looks even sicker. A gnoll comes into view. It is wielding a +0 club. You now have 25/29 mp. The gnoll looks even sicker. x2 The gnoll shouts! The gnoll is poisoned. You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The gnoll sergeant closely misses you. Your toxic aura wanes. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you but does no damage. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The gnoll sergeant looks even sicker. The gnoll sergeant hits you from afar with a +0 trident. You take 1 damage, and have 95/96 hp. You now have 24/29 mp. The gnoll looks even sicker. Your toxic aura wanes. The gnoll sergeant barely misses you. You hit the gnoll sergeant but do no damage. You envenom the gnoll sergeant. You kill the gnoll sergeant! Vehumet accepts your kill. You kill the gnoll! Vehumet accepts your kill. You feel your power returning. Health restored: 96 Things that are here: a +0 trident; a +0 ring mail Things that are here: a +0 club; a +0 halberd; a gnoll corpse You start resting. Magic restored. MP restored: 29 o - a wand of mindburst (8) Maggie is nearby! Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. Maggie shouts! Maggie is poisoned. Maggie looks even sicker. You hear a bellow! You now have 25/29 mp. Maggie zaps a wand. You resist with almost no effort. Maggie attempts to bespell you! You easily resist. Your toxic aura wanes. Maggie casts a spell at you. The bolt of fire misses you. Maggie barely misses you. Maggie smiles, but it's obviously fake. Maggie closely misses you. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Maggie, wielding a +0 long sword, wearing +0 steam dragon scales and carrying a wand of polymorph (moderately wounded, poisoned) You feel a surge of power! The sticky flame hits Maggie. Maggie is moderately wounded. The yak bellows! Maggie burns! Maggie closely misses you. You now have 22/29 mp. You hit Maggie but do no damage. Maggie is heavily wounded. Maggie burns! Maggie hits you but does no damage. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The yak is poisoned. x2; The yak looks even sicker. x2 Maggie looks even sicker. Maggie burns! Maggie attempts to bespell you! You resist with almost no effort. You now have 19/29 mp. You hit Maggie but do no damage. You envenom Maggie. You kill Maggie! Vehumet accepts your kill. Vehumet offers you knowledge of Iskenderun's Battlesphere. You feel your power returning. Your toxic aura wanes. Training target 5.0 for Evocations reached! Your Evocations skill increases to level 5! You regained 2 mp, and now have 21/29 mp. Unknown command. The yak gores you. You take 4 damage, and have 92/96 hp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, very poisoned) You feel a surge of power! The sticky flame hits the yak! The yak is heavily wounded. The yak burns! You block the yak's attack. You now have 17/29 mp. You hit the yak. You envenom the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. You regained 2 hp, and now have 94/97 hp. You regained 4 mp, and now have 21/29 mp. You see here a yak corpse. You see here a +0 plate armour of cold resistance. Health restored: 97 You block the yak's attack. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The yak looks even sicker. x2 You kill the yak! Vehumet accepts your kill. You feel your power returning. You see here a yak corpse. You now have 20/29 mp. You start resting. Your toxic aura wanes. You see here a yak corpse. l - a wand of polymorph (2) Things that are here: a +0 long sword; +0 steam dragon scales Magic restored. You open the large door. You open the door. There is an open door here. You open the door. There is a stone staircase leading up here. You see here a +0 dagger. There is an open door here. A wyvern comes into view. MP restored: 29 A wyvern is nearby! Search for what [Enter for "armor", or ? for help]? armor Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The wyvern hisses angrily. The wyvern is poisoned. The wyvern looks even sicker. The wyvern bites you! You take 10 damage, and have 87/97 hp. You now have 25/29 mp. You barely miss the wyvern. The wyvern is lightly wounded. Your toxic aura wanes. The wyvern bites you. x2 You take 5 damage, and have 82/97 hp. You barely miss the wyvern. The wyvern is moderately wounded. The wyvern bites you. The wyvern barely misses you. You take 2 damage, and have 80/97 hp. You hit the wyvern. The wyvern is moderately wounded. The wyvern bites you! You take 14 damage, and have 66/97 hp. You hit the wyvern. You envenom the wyvern! The wyvern looks even sicker. The wyvern is severely wounded. The wyvern bites you! The wyvern barely misses you. You take 14 damage, and have 52/97 hp. You hit the wyvern. You envenom the wyvern. The wyvern looks as sick as possible! The wyvern is almost dead. You kill the wyvern! Vehumet accepts your kill. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You regained 4 hp, and now have 56/97 hp. MP restored: 29 Search for what [Enter for "armor", or ? for help]? There is an open door here. You see here a yak skeleton. You see here a yak skeleton. Things that are here: a +0 long sword; +0 steam dragon scales You regained 25 hp, and now have 81/97 hp. j - +0 steam dragon scales You start removing your armour. You continue removing your +1 robe of cold resistance. x5 You finish removing your +1 robe of cold resistance. You feel less resistant to cold. You start putting on your armour. You continue putting on your +0 steam dragon scales. x5 You finish putting on your +0 steam dragon scales. You regained 4 hp, and now have 85/97 hp. You start resting. HP restored. Health restored: 97 Okay, then. Search for what [Enter for "armor", or ? for help]? rings Can't find anything matching that. Search for what [Enter for "rings", or ? for help]? armor Unknown command. As you read the scroll labelled SOGODU VE CEP, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. You see here a yak skeleton. You see here a yak skeleton. Your centaur yells, "Run! I'll cover you!" K - 7 scrolls of teleportation (gained 1) You swap places. Your wyvern dissolves into shadows! Your centaur dissolves into shadows! Found a staircase to the Orcish Mines. There is an open door here. You swap places. There is an open door here. Your wyvern dissolves into shadows! You open the door. There is an open door here. There is an open door here. Partly explored, can't reach some places. As you read the scroll of enchant armour, it crumbles to dust. Your +0 steam dragon scales glow green for a moment. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open door here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome to the Orcish Mines! There is a staircase back to the Dungeon here. An orc wizard, an orc and a warg come into view. An orc warrior comes into view. It is wielding a +0 halberd. The orc shouts! x2; The orc wizard shouts! You hear a shout! The warg howls! You hear a shout! The orc warrior shouts! Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc warrior is poisoned. The orc wizard is poisoned. The orc is poisoned. x2 You hear a shout! x5 An orc sorcerer comes into view. It is wielding a +2 dagger of protection. You now have 25/29 mp. The orc wizard looks even sicker. You kill the orc! Vehumet accepts your kill. The orc warrior looks even sicker. You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc wizard looks even sicker. Your toxic aura wanes. You kill the orc wizard! Vehumet accepts your kill. The warg bites you! There is a staircase back to the Dungeon here. You take 10 damage, and have 87/97 hp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a warg You feel a surge of power! The sticky flame hits the warg. The warg is lightly wounded. The warg burns! You block the warg's attack. The warg bites you! You take 11 damage, and have 76/97 hp. You now have 23/29 mp. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a warg (moderately wounded, covered in liquid flames, 76% to hit) The stone arrow hits the warg. The warg is heavily wounded. The warg burns! The warg bites you but does no damage. The orc warrior hits you from afar with a +0 halberd! You take 9 damage, and have 67/97 hp. You now have 20/29 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc sorcerer is poisoned. The warg burns! You kill the warg! Vehumet accepts your kill. An orc comes into view. It is wielding a +0 trident. The orc warrior hits you from afar with a +0 halberd. You take 5 damage, and have 62/97 hp. You now have 16/29 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (almost dead, poisoned, chance to affect: 81%) You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc warrior. The orc warrior is almost dead. The stinking cloud engulfs the orc sorcerer. The orc sorcerer is lightly wounded. The orc shouts! The orc is poisoned. The orc sorcerer looks even sicker. You hear a shout! x3 An ogre comes into view. It is wielding a +0 giant spiked club. You now have 14/29 mp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. You kill the orc warrior! Vehumet accepts your kill. The ogre is poisoned. The orc sorcerer looks even sicker. The orc looks even sicker. You kill the orc! Vehumet accepts your kill. You now have 10/29 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc sorcerer, wielding a +2 dagger of protection and wearing a +2 robe (noxious fumes, heavily wounded, very poisoned, 64% to hit) The stone arrow hits the orc sorcerer! The orc sorcerer is severely wounded. The orc sorcerer is engulfed in noxious fumes. The orc sorcerer appears confused. You now have 7/29 mp. You barely miss the orc sorcerer. The orc sorcerer is almost dead. You kill the orc sorcerer! Vehumet accepts your kill. You feel your power returning. Your Fighting skill increases to level 6! Your Earth Magic skill increases to level 4! You regained 2 mp, and now have 9/29 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The ogre looks even sicker. You now have 6/29 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, very poisoned, 86% to hit) The stone arrow hits the ogre! You kill the ogre! Vehumet accepts your kill. You feel your power returning. An orc sorcerer comes into view. It is wielding a +0 dagger. An orc knight comes into view. It is wielding a +0 great sword. You now have 4/29 mp. The orc knight is poisoned. The orc sorcerer shouts! The orc sorcerer is poisoned. The orc knight roars a battlecry! The orc sorcerer goes into a battle-frenzy! You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. You start resting. Your toxic aura wanes. You start resting. HP restored. Health restored: 97 You regained 19 mp, and now have 23/29 mp. You climb downwards. Welcome back to the Orcish Mines! An orc warrior comes into view. It is wielding a +0 mace. An orc comes into view. It is wielding a +0 flail. The orc knight roars a battlecry! The orcs go into a battle-frenzy! The orc warrior moves out of view. The orc moves out of view. There is a staircase back to the Dungeon, spattered with blood here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc knight is poisoned. The orc sorcerer is poisoned. The orc sorcerer looks even sicker. The orc sorcerer casts a spell at you. You easily resist. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your toxic radiance grows in intensity. The orc is poisoned. The orc warrior is poisoned. The orc sorcerer looks even sicker. You kill the orc! Vehumet accepts your kill. The orc warrior looks even sicker. You now have 16/29 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 great sword and wearing a +0 plate armour (lightly wounded, poisoned, chance to affect: 58%) You feel a surge of power! The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc knight. The orc knight is lightly wounded. The stinking cloud engulfs you. The orc warrior looks even sicker. The orc sorcerer looks as sick as possible! The orc knight is engulfed in noxious fumes. The orc knight hits you with a +0 great sword! You take 9 damage, and have 88/97 hp. You now have 13/29 mp. The orc knight looks even sicker. The orc warrior looks as sick as possible! The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The orc knight is engulfed in noxious fumes. The orc knight appears confused. You barely miss the orc knight. The orc knight is moderately wounded. The orc knight looks even sicker. The orc warrior looks as sick as possible! The orc sorcerer looks as sick as possible! An orc wizard comes into view. It is wielding a +0 dagger. The orc knight is engulfed in noxious fumes. The orc knight appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 great sword and wearing a +0 plate armour (noxious fumes, moderately wounded, confused, very poisoned, 90% to hit) The stone arrow hits the orc knight! The orc knight is heavily wounded. The orc warrior looks as sick as possible! The orc wizard is poisoned. The orc sorcerer looks as sick as possible! You kill the orc warrior! Vehumet accepts your kill. The orc sorcerer casts a spell at you. You suddenly lose the ability to move! The orc knight is engulfed in noxious fumes. The orc knight appears confused. You kill the orc sorcerer! Vehumet accepts your kill. The orc knight is engulfed in noxious fumes. The orc knight appears confused. Your Alchemy skill increases to level 10! The orc knight looks as sick as possible! You can act again. You regained 2 hp, and now have 91/97 hp. You now have 11/29 mp. Unknown command. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 great sword and wearing a +0 plate armour (severely wounded, confused, extremely poisoned, 90% to hit) The stone arrow hits the orc knight! The orc knight is almost dead. The orc knight looks as sick as possible! You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. You kill the orc knight! Vehumet accepts your kill. You feel your power returning. You regained 2 hp, and now have 93/99 hp. You start resting. Your toxic aura wanes. You start resting. HP restored. Health restored: 99 You regained 4 mp, and now have 16/29 mp. There is a staircase back to the Dungeon, spattered with blood here. Items here: )) [[ †. You now have 1158 gold pieces (gained 12). Things that are here: a +0 mace; a +0 chain mail Items here: )) [[ †. There is a staircase back to the Dungeon, spattered with blood here. There are no items here. Items here: )) [[ †. Okay, then. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 giant spiked club; a +0 plate armour; a +0 halberd Things that are here: a +0 mace; a +0 chain mail Okay, then. Okay, then. Items here: )) [[ †. There is a staircase back to the Dungeon, spattered with blood here. Things that are here: a +0 dagger; a +2 robe You now have 1175 gold pieces (gained 17). You now have 1188 gold pieces (gained 13). There is a stone staircase leading down here. You now have 1223 gold pieces (gained 35). Magic restored. There is an entrance to Mischeha's Book Boutique here. You can access your shopping list by pressing '$'. MP restored: 29 Okay, then. Okay, then. Okay, then. Things that are here: a +0 morningstar; a +0 trident Things that are here: a +0 giant spiked club; a +0 plate armour; a +0 halberd There is an entrance to Zire's Assorted Antiques here. K - 8 scrolls of teleportation (gained 1) a - a scroll labelled XEPTOVENNUGG; b - an orange potion c - a scroll labelled CECOFI GENOOG Thank you for shopping at Zire's Assorted Antiques! As you read the scroll of identify, it crumbles to dust. b -> g - a potion of berserk rage As you read the scroll of identify, it crumbles to dust. a -> n - a scroll of enchant weapon As you read the scroll of identify, it crumbles to dust. c -> h - a scroll of fear Okay, then. Okay, then. You now have 1070 gold pieces (gained 12). You now have 1075 gold pieces (gained 5). There is an entrance to Goklit's General Store here. There is a staircase back to the Dungeon, spattered with blood here. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc warrior and an orc priest come into view. The orc priest is wielding a +3 mace of draining. The orc priest shouts! The orc warrior shouts! An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 hand axe. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You begin to radiate toxic energy. The orc warrior is poisoned. The orc is poisoned. The orc priest is poisoned. The orc is poisoned. The orc shouts! The orc is poisoned. The orc warrior looks even sicker. The orc priest looks even sicker. The orc looks even sicker. You kill the orc! Vehumet accepts your kill. You feel your power returning. You now have 26/29 mp. The orc warrior looks even sicker. The orc priest looks even sicker. The orc looks even sicker. Your toxic aura wanes. You kill the orc priest! Vehumet accepts your kill. You feel your power returning. You kill the orc! Vehumet accepts your kill. You feel your power returning. You regained 2 mp, and now have 28/29 mp. You kill the orc! Vehumet accepts your kill. MP restored: 29 The orc warrior closely misses you. The orc warrior misses you. You hit the orc warrior. You envenom the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You now have 1123 gold pieces (gained 48). Found a staircase to the Elven Halls. Okay, then. You unwield your staff of alchemy. You sense an unholy aura. g - a +0 dagger of draining (weapon) You now have 1141 gold pieces (gained 18). You see here a +3 mace of draining. You now have 1177 gold pieces (gained 36). A troll comes into view. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The troll shouts! The troll is poisoned. The troll looks even sicker. You now have 25/29 mp. The troll looks even sicker. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You now have 22/29 mp. The troll looks even sicker. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a troll (severely wounded, very poisoned, 71% to hit) The stone arrow hits the troll!! You kill the troll! Vehumet accepts your kill. You feel your power returning. Your toxic aura wanes. You now have 21/29 mp. You start resting. Magic restored. MP restored: 29 An orc wizard comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 falchion. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc priest is poisoned. The orc wizard shouts! The orc wizard is poisoned. The orc priest looks even sicker. The orc wizard looks even sicker. You hear a shout! An orc warrior comes into view. It is wielding a +0 halberd. You now have 25/29 mp. The orc warrior is poisoned. Your toxic aura wanes. The orc priest invokes the aid of Beogh against you. You resist with some effort. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! You take 8 damage, and have 91/99 hp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc wizard looks even sicker. The orc priest looks even sicker. You kill the orc wizard! Vehumet accepts your kill. The orc priest barely misses you. You now have 22/29 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion (almost dead, very poisoned, 71% to hit) The stone arrow hits the orc priest! You kill the orc priest! Vehumet accepts your kill. The orc warrior looks even sicker. The orc warrior hits you from afar with a +0 halberd. You take 2 damage, and have 90/99 hp. You now have 19/29 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour (heavily wounded, very poisoned, 71% to hit) The stone arrow hits the orc warrior! The orc warrior is almost dead. You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You now have 18/29 mp. Your toxic aura wanes. You now have 1189 gold pieces (gained 12). There is a stone staircase leading up here. Things that are here: a +0 dagger; a +0 robe You start resting. HP restored. Health restored: 99 You regained 4 mp, and now have 23/29 mp. You start resting. Magic restored. MP restored: 29 You climb upwards. The warg howls! There is a stone staircase leading down here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The ogre shouts! The ogre is poisoned. You now have 25/29 mp. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, poisoned, 86% to hit) The stone arrow hits the ogre! The ogre is severely wounded. The ogre looks even sicker. A warg comes into view. You now have 22/29 mp. The warg howls! You hit the ogre. You drain the ogre. You kill the ogre! Vehumet accepts your kill. You feel your power returning. Your toxic aura wanes. The warg pauses to sniff the ground. The warg misses you. The warg closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a warg The sticky flame hits the warg but does no damage. The warg burns! You block the warg's attack. You now have 20/29 mp. You barely miss the warg. The warg is moderately wounded. The warg burns! The warg pauses to sniff the ground. The warg bites you!! The warg barely misses you. The warg closely misses you. You take 20 damage, and have 79/99 hp. MASSIVE DAMAGE!! Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a warg The sticky flame hits the warg. The warg is lightly wounded. The warg burns! x2; You block the warg's attack. x2; The warg bites you. You take 6 damage, and have 73/99 hp. You now have 16/29 mp. You hit the warg. You drain the warg. The warg is almost dead. The warg burns! You kill the warg! Vehumet accepts your kill. Vehumet is now extending the range of your destructive spells. You feel your power returning. The warg burns! The warg bites you but does no damage. An ogre comes into view. It is wielding a +0 giant spiked club. You regained 2 mp, and now have 18/29 mp. You closely miss the warg. The warg is severely wounded. The warg burns! The warg closely misses you. The warg bites you. You take 3 damage, and have 71/99 hp. You hit the warg. The warg is almost dead. The warg burns! The warg bites you! You take 10 damage, and have 61/99 hp. Casting: Sticky Flame (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The ogre is poisoned. The ogre looks even sicker. The warg burns! You kill the warg! Vehumet accepts your kill. You feel your power returning. Your Earth Magic skill increases to level 5! You now have 16/29 mp. The ogre looks even sicker. Your toxic aura wanes. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, very poisoned, chance to affect: 77%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the ogre. The ogre is moderately wounded. You hear two shouts! You hear a shout! x3 The ogre is engulfed in noxious fumes. The ogre appears confused. You now have 14/29 mp. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (noxious fumes, moderately wounded, confused, very poisoned, 98% to hit) The stone arrow misses the ogre. The ogre is engulfed in noxious fumes. The ogre appears confused. You now have 11/29 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, confused, very poisoned, 98% to hit) The stone arrow hits the ogre! The ogre is almost dead. The ogre gestures wildly. You now have 8/29 mp. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (almost dead, confused, very poisoned) The sticky flame hits the ogre! You kill the ogre! Vehumet accepts your kill. You now have 4/29 mp. You start resting. An ettin comes into view. It is wielding two +0 dire flails. An ettin is nearby! There is a stone staircase leading down here. Welcome back, gb0801 the Naga Alchemist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You start resting. HP restored. Health restored: 99 You regained 19 mp, and now have 25/29 mp. Magic restored. Things that are here: a +0 hand axe; an orc skeleton Things that are here: a +0 ring mail; a +0 club Things that are here: a +0 scale mail; a +0 dagger; an orc skeleton Things that are here: a +0 chain mail; a +0 war axe; an orc skeleton An orc wizard and an orc priest come into view. MP restored: 29 An orc comes into view. It is wielding a +0 short sword. The orc shouts! An orc priest comes into view. It is wielding a +0 trident. Cast which spell? (? or * to list) You begin to radiate toxic energy. The orc priest shouts! The orc priest is poisoned. The orc wizard shouts! The orc wizard is poisoned. The orc priest is poisoned. The orc is poisoned. The orc priest looks even sicker. x2; The orc looks even sicker. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. You now have 25/29 mp. The orc priest looks even sicker. The orc wizard looks even sicker. The orc priest invokes the aid of Beogh against you. Beogh smites you! You take 8 damage, and have 91/99 hp. You kill the orc! Vehumet accepts your kill. You feel your power returning. Your toxic aura wanes. You block the orc priest's attack. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest hits you with a +0 trident. You take 16 damage, and have 75/99 hp. You closely miss the orc priest. The orc priest is severely wounded. You kill the orc priest! Vehumet accepts your kill. You block the orc wizard's attack. The orc priest casts a cantrip, but nothing happens. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at you. You resist with almost no effort. You barely miss the orc wizard. The orc wizard is severely wounded. You kill the orc priest! Vehumet accepts your kill. You feel your power returning. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. You miss the orc wizard. The orc wizard is almost dead. You kill the orc wizard! Vehumet accepts your kill. MP restored: 29 No target in view! You start resting. HP restored. Health restored: 99 Things that are here: a +0 trident; an orc corpse Things that are here: a +0 trident; an orc corpse You now have 1216 gold pieces (gained 27). You now have 1226 gold pieces (gained 10). You open the door. 3 orcs come into view. The orc shouts! x2 The orc hits you but does no damage. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. x3 You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc looks even sicker. You kill the orc! Vehumet accepts your kill. The orc hits you with a +0 whip. You take 2 damage, and have 97/99 hp. You now have 26/29 mp. Your toxic aura wanes. You kill the orc! Vehumet accepts your kill. Health restored: 99 There is a stone staircase leading up here. MP restored: 29 You climb upwards. The ogre shouts! The orc shouts! An orc comes into view. It is wielding a +0 club. Welcome back, gb0801 the Naga Alchemist. Vehumet says: Let it end in hellfire! Welcome back, gb0801 the Naga Alchemist. Vehumet says: Let it end in hellfire! Welcome back, gb0801 the Naga Alchemist. Vehumet says: Let it end in hellfire! Welcome back, gb0801 the Naga Alchemist. Vehumet says: Let it end in hellfire! Welcome back, gb0801 the Naga Alchemist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) You begin to radiate toxic energy. The orc wizard is poisoned. The orc shouts! The orc is poisoned. x2 The orc shouts! The orc is poisoned. The ogre is poisoned. The orc warrior is poisoned. The orc shouts! The orc is poisoned. The orc shouts! The orc is poisoned. x2; The orc looks even sicker. The orc warrior looks even sicker. The orc looks even sicker. You kill the orc! Vehumet accepts your kill. You feel your power returning. You hear a shout! You kill the orc! Vehumet accepts your kill. The orc throws a boomerang. The boomerang hits you but does no damage. An orc comes into view. It is wielding a +0 dagger. The orc wizard points at you and mumbles some strange words. The puff of flame hits you but does no damage. You now have 26/29 mp. Saving game... please wait. Welcome back, gb0801 the Naga Alchemist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) Your toxic radiance grows in intensity. The orc wizard looks even sicker. You kill the orc! Vehumet accepts your kill. You kill the orc! Vehumet accepts your kill. You feel your power returning. The orc looks even sicker. The orc is poisoned. x2 The orc warrior looks even sicker. You kill the orc! Vehumet accepts your kill. The orc is poisoned. You kill the orc! Vehumet accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1073-g3b4e6100cc Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD God Vehumet currently acting with depth 2 Monster 'orc' (18, 41) [midx = 12] currently acting: <<<<<<<<< Name: orc Base name: orc Full name: orc On/in/over feature: floor Foe: player Target: (23, 46) At target: player Inventory: slot #0: +0 club slot #2: 3 boomerangs attitude: 0, behaviour: 2, number: 0, flags: 0x4000000c10 colour: -1, foe_memory: 551, shield_blocks:0 god: Beogh, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [gb0801] Species: Naga Job: Alchemist HP: 99/99; mods: 0/0 MP: 23/29; mod: 0 Stats: 12 19 11 Position: (23, 46), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 6 | 1355 | 305/350 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 3 | 127 | 1/84 Shields | X | 0 | 0 | 6 | 1248 | 0/416 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 6 | 1655 | 407/416 Conjurations | X | 0 | 0 | 6 | 1050 | 0/350 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 6 | 1050 | 0/350 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 3 | 300 | 0/200 Earth Magic | X | 1 | 33 | 5 | 773 | 23/300 Alchemy | X | 1 | 33 | 10 | 2176 | 214/424 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 5 | 750 | 0/300 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #33: 1 #95: 60 #114: 12 Attributes: #12: 1842 #13: 616 #49: 1214 #73: 132512 Mutations: see invisible: 1 (innate) deformed body: 1 (innate) poison resistance: 1 (innate) spit poison: 1 (innate) naga tail: 1 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #1: amulet of the acrobat eq slot #2, inv slot #5: +0 buckler of Vucas {rCorr MP+8} eq slot #5, inv slot #4: +1 pair of gloves eq slot #3, inv slot #9: +1 steam dragon scales eq slot #1, inv slot #6: +0 dagger of draining }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..... . .... ..........$...o ..)...∩......)) o.o............ ............. . ..........o. ...##.......... o..........O# .......@...# ............... ............... ..........#.... ...##...... .## .o ........ # . ∩.....$... ........#.## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false necropolis_difficulty: pre_lair_d >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>