gb0801 Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (13, -10, D:1) a rat corpse (skeletalised by now) (15, -6, D:1) 2 poisoned darts (19, 33, D:1) 6 stones (20, 11, D:1) a +0 scale mail (25, 35, D:1) a hobgoblin corpse (skeletalised by now) (29, 15, D:1) a bat corpse (skeletalised by now) (42, -3, D:1) a +0 club a +0 dagger a kobold skeleton (42, 28, D:1) a +0 dagger (55, 19, D:1) a +0 short sword (60, 29, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 shortbow a +0 leather armour (1, -16, D:2) a ball python skeleton (1, 8, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (6, -13, D:2) a +0 robe (11, 13, D:2) a +0 club (26, 12, D:2) a +0 ring mail (35, -13, D:2) 8 stones (37, -22, D:2) a +0 spear (39, 3, D:2) a +0 war axe (41, -1, D:2) a frilled lizard corpse (skeletalised by now) (45, -26, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a book of Conjurations (1, -42, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 4, D:3) a +0 short sword a kobold corpse a frilled lizard corpse (3, -5, D:3) a quokka corpse (4, -4, D:3) a hobgoblin corpse (19, -6, D:3) 5 stones (26, -39, D:3) a +0 robe (35, -21, D:3) 6 stones (37, -19, D:3) a +0 ring mail (42, -24, D:3) a +0 leather armour (43, -8, D:3) a gnoll skeleton (44, -30, D:3) a +0 dagger a +0 robe a +0 mace an orc skeleton an orc skeleton (45, -30, D:3) a +0 club an orc skeleton (51, -8, D:3) a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 5, D:4) a +0 war axe (6, 7, D:4) a +0 club a +0 sling (13, 17, D:4) a +0 dagger a goblin corpse