gb0801 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -8, D:1) a +0 club (3, -29, D:1) a hobgoblin skeleton (11, -8, D:1) 7 stones (11, -6, D:1) a +0 club (13, -5, D:1) a +0 leather armour (35, 4, D:1) a +0 sling (47, -20, D:1) 5 stones a kobold skeleton (51, -14, D:1) a rat corpse (skeletalised by now) (56, -26, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 1, D:2) a +0 sling (11, -5, D:2) a rat skeleton (32, 19, D:2) a +0 short sword (42, 23, D:2) a +0 leather armour (45, 20, D:2) a +0 mace (48, 32, D:2) a +0 short sword (57, 28, D:2) an adder skeleton (59, -10, D:2) a +0 short sword of flaming (59, 13, D:2) 4 poisoned darts Level 3 of the Dungeon (5, 16, D:3) a +0 club (10, 24, D:3) a +0 dagger (18, 4, D:3) a +0 robe (18, 8, D:3) a +0 whip (20, 5, D:3) a +0 ring mail (23, -4, D:3) a frilled lizard skeleton (23, -1, D:3) a bat skeleton (23, 44, D:3) a +0 dagger (26, -6, D:3) a +0 falchion (29, 5, D:3) a +0 robe (29, 44, D:3) a +1 trident of venom (31, -1, D:3) an adder skeleton (34, 16, D:3) a +0 dagger (41, -7, D:3) a +0 flail a +0 chain mail (43, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (0, 2, D:4) a +0 ring mail (2, -11, D:4) a quokka corpse (skeletalised by now) (9, -17, D:4) 6 poisoned darts (9, -8, D:4) a hound skeleton (16, 13, D:4) a +0 scythe a +0 robe (17, 19, D:4) a +0 club a +0 dagger (18, -22, D:4) an adder corpse (skeletalised by now) (18, 15, D:4) a +0 club (18, 21, D:4) a +0 dagger a +0 sling (19, -18, D:4) a +0 hammer (20, -16, D:4) a +3 quarterstaff of chaos a +2 cloak (20, 21, D:4) a +0 club (21, 14, D:4) a +0 spear of venom (23, 14, D:4) a +0 whip of freezing a +1 robe of positive energy (25, 14, D:4) a +0 leather armour (26, 19, D:4) a +0 club a gnoll skeleton (29, 22, D:4) a +0 flail a gnoll skeleton (29, 35, D:4) a +0 club (33, 2, D:4) a +0 dagger (33, 34, D:4) a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a goblin skeleton the hobgoblin skeleton of Robin (34, 34, D:4) a +0 dagger a +0 sling a goblin skeleton (35, -15, D:4) a +0 mace (36, 35, D:4) a +0 dagger a goblin skeleton (39, 27, D:4) a +0 rapier (51, -10, D:4) a hobgoblin corpse (skeletalised by now) (53, 6, D:4) a hobgoblin corpse (skeletalised by now) (54, -23, D:4) a hobgoblin corpse (skeletalised by now) (56, 30, D:4) a +0 leather armour (66, 24, D:4) 4 poisoned darts (67, 33, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a quill talisman (5, -29, D:5) a +0 scale mail (15, -23, D:5) a scroll of poison (27, 7, D:5) a +0 chain mail (32, -21, D:5) a +0 ring mail (33, -11, D:5) a +0 whip (35, -8, D:5) a +0 hand axe a +0 leather armour (36, -10, D:5) a +0 spear a +0 club a gnoll skeleton (37, -10, D:5) a +0 club a +0 leather armour (38, -10, D:5) a +1 heavy spear (39, -10, D:5) a +0 whip (45, -2, D:5) a +0 hand axe a +0 chain mail an orc skeleton (56, -14, D:5) a +3 short sword a +0 leather armour (57, -14, D:5) a +0 dagger of venom a +0 robe Level 6 of the Dungeon (9, -14, D:6) a +0 leather armour (10, -5, D:6) a staff of cold (19, -19, D:6) a +0 whip (20, -20, D:6) a +0 club a +0 whip (21, -31, D:6) a +2 dagger of speed (28, 5, D:6) an adder skeleton (30, -23, D:6) a +0 quarterstaff (31, -24, D:6) a +0 hand axe (37, -10, D:6) a +0 spear (39, 1, D:6) a scroll of vulnerability (49, 4, D:6) a +3 orcbow (50, -12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) the quill talisman "Hekkejyg" {*Slow rF+ Dex+4} [quill talisman] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (8, -2, D:7) a +1 short sword of flaming (16, -22, D:7) a +0 ring mail (21, -2, D:7) a +0 robe (26, -23, D:7) a +0 robe (31, -26, D:7) a +0 club (31, -25, D:7) a +0 war axe (32, -25, D:7) a +0 dagger (33, -26, D:7) a +0 hand axe (33, -25, D:7) a +0 mace (41, -26, D:7) a +0 mace (42, -30, D:7) a +0 orcbow Level 8 of the Dungeon [Shop] Sirih's Jewellery Shoppe the ring of Derihotint {rPois rF+ Will+ Int+4} (619 gold) [ring of willpower] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). a +6 ring of strength (unknown) (432 gold) a +4 ring of slaying (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) a ring of see invisible (unknown) (180 gold) a ring of flight (unknown) (210 gold) a ring of magical power (unknown) (240 gold) a ring of poison resistance (240 gold) an amulet of chemistry (unknown) (360 gold) a ring of positive energy (240 gold) (6, 2, D:8) a +0 battleaxe a +1 robe of fire resistance (17, 5, D:8) a +0 ring mail (25, 12, D:8) the quill talisman "Wioss" {rC+ Int+7} [quill talisman] rC+: It protects you from cold. Int+7: It affects your intelligence (+7). (29, 8, D:8) a +0 shortbow a centaur skeleton (31, 8, D:8) a +0 dagger a +0 cloak (45, 23, D:8) a +0 battleaxe (47, -3, D:8) a +0 flail Level 9 of the Dungeon [Shop] Jebaruk's Armour Boutique the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (440 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. a +0 cloak (49 gold) +1 ice dragon scales (627 gold) a +1 troll leather armour (242 gold) the +6 scale mail of Duirr {Resonance, Slay+5 Stlth+} (751 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (66 gold) a +2 robe (141 gold) a +0 plate armour of cold resistance (275 gold) [Shop] Goaxidea's Distillery a potion of enlightenment (90 gold) a potion of magic (145 gold) a potion of magic (145 gold) a potion of enlightenment (90 gold) a potion of invisibility (unknown) (145 gold) [Shop] Bimiqulo's Assorted Antiques a potion of moonshine (26 gold) a scroll of amnesia (104 gold) a +0 rapier (143 gold) a sack of spiders (1040 gold) a +0 long sword (91 gold) the +0 scale mail of Purple Dead-Nettles {Rampage rElec rN+ Int+2 Stlth+} (759 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Suil's Assorted Antiques a lightning rod (4/4) (1440 gold) a +0 ring mail (144 gold) the spider talisman of Happy Babbling {rPois rN+ Will+ Slay+3} (2523 gold) [spider talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a lightning rod (4/4) (1440 gold) a +0 mace (108 gold) a +0 quarterstaff (180 gold) a +0 chain mail (216 gold) a potion of might (144 gold) (2, 29, D:9) a +0 war axe (15, 9, D:9) a +0 dagger a +0 robe (15, 13, D:9) a +0 shortbow (15, 30, D:9) a +0 dagger (16, 7, D:9) a +0 flail a +0 ring mail (16, 8, D:9) a +0 dagger a +0 robe (16, 33, D:9) 2 poisoned darts (17, 9, D:9) a +0 short sword a +0 dagger a +0 robe an orc skeleton (17, 11, D:9) a +0 short sword a +1 ring mail of fire resistance (30, 3, D:9) a +0 short sword (31, 2, D:9) 7 poisoned darts a +0 short sword a kobold skeleton (31, 7, D:9) a +0 short sword a kobold skeleton (32, -1, D:9) a +0 short sword (39, 38, D:9) a gold piece (48, 23, D:9) a +0 robe (54, 5, D:9) a +0 dagger (59, 5, D:9) a +0 dagger a +0 robe (60, 6, D:9) a +0 dagger a +0 robe (60, 8, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, 6, D:10) a +3 falchion of freezing a +0 long sword a +0 robe a +0 robe (2, 4, D:10) a +0 mace a +0 robe (2, 6, D:10) a +0 dagger a +0 robe (15, 13, D:10) a +0 trident (18, 6, D:10) a +0 longbow (20, 3, D:10) a +0 quarterstaff (22, -5, D:10) a +0 leather armour (22, 9, D:10) a potion of moonshine (22, 22, D:10) a +2 chain mail of poison resistance (24, 28, D:10) a +0 quarterstaff (27, 0, D:10) a +0 ring mail (30, 13, D:10) a +0 pair of boots (32, 11, D:10) a +0 flail a gnoll skeleton (32, 14, D:10) a +2 spear of venom a gnoll skeleton (33, 13, D:10) a +0 trident a +0 ring mail (34, 14, D:10) a +0 halberd (34, 15, D:10) a +0 whip (37, 13, D:10) a scroll of poison (39, -9, D:10) a yak skeleton (39, -8, D:10) a yak skeleton (42, 6, D:10) a +0 mace (43, 7, D:10) a +0 glaive a +0 plate armour a +0 hand axe a +0 leather armour (43, 24, D:10) a +0 hand axe (44, 23, D:10) a +0 hand axe (44, 25, D:10) a +0 hand axe (45, 24, D:10) a +0 hand axe (47, 30, D:10) a +0 rapier (48, 2, D:10) a +0 falchion (50, -5, D:10) a +0 orcbow (60, 29, D:10) a +0 leather armour Level 11 of the Dungeon (9, -10, D:11) the troll corpse of Snorg (9, 1, D:11) the +9 shortbow of the Building Wolf {heavy, ^Fragile Fly Int+2} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (18, 22, D:11) a parchment of Searing Ray (18, 27, D:11) a +6 ring of intelligence (21, 26, D:11) a +0 club (22, 21, D:11) a ring of magical power (22, 27, D:11) a potion of lignification the Ecumenical Temple