gb0801 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 6, D:1) a +0 leather armour (1, 7, D:1) a +0 club (4, -14, D:1) a quokka corpse (skeletalised by now) (12, -20, D:1) a +0 short sword (13, 5, D:1) a frilled lizard corpse (skeletalised by now) (21, 15, D:1) a jackal corpse (skeletalised by now) (23, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, -10, D:1) a quokka skeleton (31, 15, D:1) a +0 dagger (32, -12, D:1) a +0 dagger a goblin skeleton (32, -10, D:1) a +0 club a goblin skeleton (33, -19, D:1) a rat skeleton (33, -9, D:1) a +0 robe (34, -18, D:1) a bat skeleton (35, -8, D:1) a rat skeleton (36, -15, D:1) an amulet of dissipation (39, -25, D:1) a +0 club (46, 4, D:1) a +4 ring of slaying (47, -25, D:1) a +0 ring mail (48, -22, D:1) a jackal skeleton a jackal skeleton (48, -5, D:1) a rat corpse (skeletalised by now) (49, -19, D:1) a +0 robe (51, -5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Resal's Armour Boutique a +0 chain mail (72 gold) a +4 scale mail of poison resistance (336 gold) a +0 plate armour (216 gold) a +0 pair of gloves of stealth (138 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 robe (10 gold) the +2 robe of Gestures {^Contam rPois rCorr Archmagi} (433 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (8, -5, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (9, -2, D:2) a +0 whip a +0 robe a kobold corpse (skeletalised by now) (10, -1, D:2) a +0 dagger (18, 6, D:2) a frilled lizard skeleton (21, 43, D:2) a +0 mace (26, 34, D:2) a +6 ring of strength (30, 4, D:2) a +0 short sword (32, 19, D:2) a rat skeleton (38, 43, D:2) an adder corpse (skeletalised by now) (44, 3, D:2) a quokka corpse (skeletalised by now) (54, -3, D:2) a +0 robe a ball python corpse (skeletalised by now) (55, 17, D:2) a +0 tower shield (56, 16, D:2) a quill talisman (56, 18, D:2) a +0 dagger (57, 15, D:2) a +0 club a +0 cloak a kobold corpse (skeletalised by now) (58, 20, D:2) a bat corpse (skeletalised by now) (59, 13, D:2) a hobgoblin corpse (skeletalised by now) (59, 20, D:2) a rat corpse (skeletalised by now) (61, 1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 1, D:3) a +0 whip a +0 halberd a gnoll skeleton (2, -32, D:3) a frilled lizard corpse (skeletalised by now) (2, 1, D:3) a +1 spear of venom a gnoll skeleton (20, -11, D:3) a +0 mace a +0 ring mail the human skeleton of Terence (23, -2, D:3) a staff of alchemy (26, -45, D:3) a bat corpse (skeletalised by now) (27, -26, D:3) a +0 falchion (27, 1, D:3) a +0 ring mail a +0 club (29, -36, D:3) a +0 scale mail (31, -44, D:3) a bat skeleton (31, -38, D:3) a +0 club (31, -22, D:3) a +0 dagger a kobold skeleton (32, -22, D:3) a +2 flail of protection a +0 ring mail (35, -44, D:3) a ball python skeleton (35, -38, D:3) 2 potions of moonshine (36, -30, D:3) a +0 club a kobold corpse (skeletalised by now) (37, -37, D:3) a +0 ring mail (41, -27, D:3) a quokka corpse (skeletalised by now) (51, -17, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (54, -38, D:3) a +0 sling (55, -36, D:3) a +0 dagger a goblin corpse (skeletalised by now) (58, -54, D:3) a jackal corpse (skeletalised by now) (58, -51, D:3) a jackal corpse (skeletalised by now) (58, -48, D:3) a jackal corpse (skeletalised by now) (69, -8, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an inkwell talisman (2, 28, D:4) a +6 ring of dexterity (3, -8, D:4) a rimehorn talisman (5, 35, D:4) a +0 club a +0 sling (5, 36, D:4) a ball python corpse (skeletalised by now) (6, 34, D:4) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (6, 35, D:4) a +0 hand axe a +0 ring mail (7, 7, D:4) the +7 sling of Instinct {freeze, Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (7, 33, D:4) a +0 mace an orc corpse (skeletalised by now) (9, 0, D:4) a ball python corpse (skeletalised by now) (14, 30, D:4) a +0 leather armour (27, 1, D:4) a quokka corpse (skeletalised by now) (27, 24, D:4) a +0 club (29, -6, D:4) a scroll of blinking (32, 8, D:4) an adder corpse (skeletalised by now) (34, 6, D:4) a +0 spear (49, 9, D:4) the +1 robe of Jaipn {Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +2 war axe of freezing (unseen) (29, 15, D:7) a howler monkey corpse (36, 27, D:7) a potion of curing (37, 29, D:7) a potion of might (42, 41, D:7) a parchment of Animate Dead (44, 32, D:7) a scorpion corpse the Ecumenical Temple a bailey (0, 0, Bailey) a curare-tipped dart (0, 1, Bailey) a kobold corpse (1, 0, Bailey) 2 boomerangs a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a kobold corpse an orc corpse a hobgoblin corpse (1, 1, Bailey) a boomerang a kobold corpse (2, -1, Bailey) 2 boomerangs a kobold corpse (3, -2, Bailey) a curare-tipped dart