Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 6171255097285095703 86 gemgem the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Nov 7, 2024. Slain by a ribbon worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:31 (1698 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 1698, Time: 00:03:32 Health: 0/33 AC: 5 Str: 10 XL: 4 Next: 26% Magic: 0/7 EV: 11 Int: 20 God: Gold: 90 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . b - +0 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Armour e - a +1 helmet Scrolls c - a scroll of teleportation {unknown} f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} Potions d - a potion of lignification {unknown} h - a potion of attraction {unknown} i - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 4% N/A 43% 3 Brom's Barrelling Bould Conj/Erth 13% 2d5 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Iskenderun's Battlesphe Conj 25% 2d8 36% 5 Fireball Conj/Fire 6% 3d5 78% 5 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Orb of Destruction Conj 12% 9d7 100% 7 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, 93% to hit) The searing ray misses the ribbon worm. (Press . to maintain the ray.) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm! The ribbon worm is almost dead. Without enough magic to sustain it, your searing ray dissipates. The ribbon worm bites you! You struggle to detach yourself from the web. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm completely misses you. You struggle to detach yourself from the web. You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. The web tears apart. The ribbon worm bites you. You die... ......?.......#.# ♣...♣...♣..#..#.# ..............#.####.## .....$.... #..#........ ..♣...♣..###.##.###### #....................# .....#)####.######..### .#. #w#....#.......... #@#.##.#.#####.### #.# ### #.# #.# #.# ... #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see a ribbon worm (catching breath). Vanquished Creatures Terence (D:2) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 6 ball pythons 4 bats (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 4 hobgoblins 3 jackals (D:2) 3 kobolds 2 quokkas (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 305 | D:1 | Found a faded altar of an unknown god. 816 | D:1 | Reached skill level 5 in Conjurations 823 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 975 | D:1 | Learned a level 2 spell: Searing Ray 1619 | D:2 | Noticed Terence 1636 | D:2 | Killed Terence 1637 | D:2 | Reached XP level 4. HP: 3/33 MP: 1/7 1693 | D:2 | HP: 1/33 [ribbon worm (5)] 1698 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount D:2: minmay_door_path, layout_basic, kennysheep_doodads, st_stairs_11, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 28 | || 28 Cast: Magic Dart | 72 | 3 || 75 Searing Ray | 2 | 1 || 3 Use: Potion | 1 | || 1 Armour: Skin | 35 | 5 || 40 Dodge: Dodged | 21 | 1 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1709 | 1650 | 59 | 52 | 1333 | 2 | 854.5 | Dungeon | 1709 | 1650 | 59 | 52 | 1333 | 2 | 854.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1316 daAuts D:2: 392 daAuts