Dungeon Crawl Stone Soup version 0.33-a0-1069-g13e890bdef (webtiles) character file. Game seed: 4517374131066487576 34 gemgem the Conjurer (level 3, -6/28 HPs) Began as a Draconian Conjurer on Mar 10, 2025. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1396 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 1396, Time: 00:02:49 Health: -6/28 AC: 8 Str: 9 XL: 3 Next: 14% Magic: 0/6 EV: 11 Int: 20 God: Gold: 31 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . a - +1 whip (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . d - +2 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 whip of electrocution (weapon) Armour d - a +2 pair of gloves (worn) Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} Potions e - a potion of mutation {unknown} Skills: + Level 1.2 Fighting - Level 2.0 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 41% 3 Sigil of Binding Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sigmund is heavily wounded. Sigmund hits you with a +0 scythe. You hit Sigmund. Your tail-slap misses Sigmund. Sigmund is severely wounded. Sigmund screams, "I am the angel of ZOT!!!" Sigmund closely misses you. You closely miss Sigmund. You tail-slap Sigmund. Sigmund is severely wounded. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Sigmund is severely wounded. Sigmund hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) You hit Sigmund. Sigmund is severely wounded. You stop channelling your searing ray. Sigmund barely misses you. You barely miss Sigmund. Sigmund is severely wounded. Sigmund barely misses you. You closely miss Sigmund. Your tail-slap misses Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. The magic dart hits you but does no damage. You closely miss Sigmund. You tail-slap Sigmund. Sigmund is almost dead. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Something hits you! You die... #....# #.##.# #....# #.#..# #....# #.#..# . ####### #....# #.#..# .. #.....# ###....###.#..# ...#.....###..........#..# ..'...... +.......†..#..# #.....###..........#..# +.....@{..#'######.#..# .#.$...#####.# #.# ...............# #.# ######.######### #.# #........ ... #..### #....# #######....# ...........# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins 3 jackals (D:1) A quokka (D:1) 7 ball pythons (D:1) 8 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 390 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 393 | D:1 | Learned a level 2 spell: Searing Ray 616 | D:1 | Reached skill level 1 in Fighting 788 | D:1 | Found Qididghareu's General Store. 886 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 1207 | D:2 | Noticed Sigmund 1389 | D:2 | HP: 1/28 [Sigmund/+0 scythe (10)] 1396 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_shops, nicolae_shop_behind_doors D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.2 Fighting | 1 | 1.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 29 Tailslap || 6 Whip || 32 Cast: Magic Dart || 38 Searing Ray || 4 Use: Potion || 1 Armour: Skin || 49 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1398 | 1347 | 51 | 51 | 1067 | 2 | 699.0 | Dungeon | 1398 | 1347 | 51 | 51 | 1067 | 2 | 699.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1282 daAuts D:2: 115 daAuts