Dungeon Crawl Stone Soup version 0.33-a0-1082-g791b5fa680 (webtiles) character file. Game seed: 5283350285336697600 88 gemgem the Conjurer (level 4, -8/33 HPs) Began as a Draconian Conjurer on Mar 12, 2025. Engulfed by a cloud of flame (23 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1456 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 1456, Time: 00:01:59 Health: -8/33 AC: 5 Str: 9 XL: 4 Next: 29% Magic: 8/8 EV: 11 Int: 20 God: Gold: 100 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . e - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Scrolls b - a scroll of brand weapon {unknown} d - 3 scrolls of identify {unknown} f - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} i - a scroll of amnesia {unknown} j - a scroll of revelation {unknown} Potions a - a potion of magic c - a potion of heal wounds {unknown} g - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 14% 1 Grave Claw Necr 6% 2d7 22% 2 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is an escape hatch in the ceiling here. Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Jessica. The searing ray hits Jessica! You kill Jessica! (Press . to maintain the ray.) You have reached level 4! You feel agile. You stop channelling your searing ray. Your magical contamination has completely faded away. A bat comes into view. The bat barely misses you. The magic dart hits the bat. The bat is heavily wounded. The bat hits you but does no damage. The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! Things that are here: a +0 club; a +0 robe Found a stone staircase leading up. Found a stone staircase leading down. A bat comes into view. The magic dart hits the bat. You kill the bat! Found a rapier. You are engulfed in blazing flames. Ouch! That really hurt! You are engulfed in blazing flames. Ouch! That really hurt! You die... .......<# #######.# ## #.# .## #.# #.### #.# ##..###.########### ###...............## ##..##....######...# #.#......[.# #@○○# .##.##...).# #§§☼# ..#....##.## #§☼§# ........########...# .....###.#..§!..$$$)§ #.....###....○§.$...☼§ .......#....§§§.$.$.§☼§. .........#[#####...##### .........#.# #§§§# There were no monsters in sight! Vanquished Creatures Jessica (D:2) Terence (D:2) 2 dart slugs (D:1) 3 ball pythons (D:1) 3 endoplasms 3 giant cockroaches (D:1) 4 goblins 2 hobgoblins 8 bats 2 frilled lizards (D:2) A rat (D:1) 30 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:2) A ball python (D:2) 2 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 189 | D:1 | Learned a level 2 spell: Searing Ray 906 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1108 | D:2 | Noticed Terence 1115 | D:2 | Killed Terence 1279 | D:2 | Noticed Jessica 1281 | D:2 | Killed Jessica 1282 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 1456 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_rooms, minmay_tromino_v7 D:2: layout_loops_ring, serial_shops, nicolae_shop_just_a_little_nook, lemuel_flame_loot_1, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 3 | 3.2 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | || 12 Tailslap | 2 | || 2 Cast: Magic Dart | 52 | 4 || 56 Searing Ray | 2 | || 2 Armour: Skin | 13 | 4 || 17 Dodge: Dodged | 17 | 1 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1455 | 1442 | 13 | 0 | 1281 | 2 | 727.5 | Dungeon | 1455 | 1442 | 13 | 0 | 1281 | 2 | 727.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 901 daAuts D:2: 553 daAuts