Dungeon Crawl Stone Soup version 0.33-a0-1298-gc88dc84941 (webtiles) character file. Game seed: 9244913068324703597 40 gemgem the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on Apr 7, 2025. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (1634 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 1634, Time: 00:03:49 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 30% Magic: 2/6 EV: 11 Int: 20 God: Gold: 163 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr + (no boots) SInv . (no amulet) Will +.... j - ring of willpower Stlth ++ o - ring of resist corrosion HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) n - the +2 mace of Destruction {reap, rC+} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Jewellery j - a ring of willpower (worn) o - a ring of resist corrosion (worn) Talismans e - a rimehorn talisman Scrolls g - a scroll of vulnerability {unknown} h - a scroll of brand weapon {unknown} i - a scroll of identify {unknown} k - a scroll of fog {unknown} m - a scroll of immolation {unknown} Potions c - a potion of mutation {unknown} d - a potion of berserk rage {unknown} f - a potion of lignification {unknown} l - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth - Level 2.1 Spellcasting - Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 2% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Rending Blade Conj/Frge 10% 2d4 54% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Beogh Shops: D:2 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Sigmund moves out of view. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something tries to affect you, but you resist. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. Something hits you! The searing ray hits something. You finish channelling your searing ray. Magic courses through your body. Something hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you but does no damage. The searing ray hits something. Something hits you but does no damage. The searing ray hits something. You finish channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. You hit something but do no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. Something hits you. You die... .....#####>...####.# .....# #..........# # ##.### ##...####### .# #.# ##.## #.# #.# #.# ####.#### ##.# #.# ###.......## ...# ##'## #..........# #### ##...###.#..#.##.. ### ##.....##@#..#.# .# #.## #.......#{#....##†.# ...####........).#........## ......+...................... ...####..........#........### ..## ##.......#.#.......## .## ##.....##.......$.... .## ##...##########.⌠.⌠. ..# ##+# .....# There were no monsters in sight! Vanquished Creatures 2 dart slugs 4 orcs (D:2) 2 endoplasms (D:1) 3 giant cockroaches 5 goblins A hobgoblin (D:1) 3 kobolds 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 356 | D:1 | Learned a level 2 spell: Searing Ray 1233 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1267 | D:2 | Found a roughly hewn altar of Beogh. 1363 | D:2 | Found a faded altar of an unknown god. 1461 | D:2 | Identified the +2 mace of Destruction {reap, rC+} 1591 | D:2 | Found Hiczo's Vocational Training. 1609 | D:2 | Noticed Sigmund 1631 | D:2 | HP: 1/26 [something (3)] 1634 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, serial_bayou_pond_c, hex_medium D:2: layout_loops_corners, hellmonk_ecumenical_altar_defaced_shrine, nicolae_shop_vocational, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.6 Dodging | 2 | 2.5 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 24 Tailslap || 2 Unarmed || 1 Cast: Magic Dart || 50 Searing Ray || 2 Use: Potion || 1 Armour: Skin || 18 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1632 | 1617 | 15 | 0 | 1433 | 2 | 816.0 | Dungeon | 1632 | 1617 | 15 | 0 | 1433 | 2 | 816.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 766 daAuts