Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 14995553780557819916 24 gemgem the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on June 20, 2025. Engulfed by a cloud of flame (20 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (718 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 718, Time: 00:01:45 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 79% Magic: 5/6 EV: 11 Int: 18 God: Gold: 16 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 dagger (weapon) Scrolls e - a scroll of amnesia {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Potions a - a potion of magic b - 2 potions of brilliance {unknown} h - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (72% to hit) You focus your ray upon the goblin. The searing ray misses the goblin. (Press . to maintain the ray.) The goblin barely misses you. The searing ray hits the goblin! You kill the goblin! You stop channelling your searing ray. Things that are here: a +0 dagger; a goblin corpse A dart slug comes into view. Found a lumpy yellow potion. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (asleep, 100% to hit) You focus your ray upon the dart slug. The searing ray hits the dart slug. The dart slug is lightly wounded. (Press . to maintain the ray.) The searing ray hits the dart slug! You kill the dart slug! Your Spellcasting skill increases to level 3! You stop channelling your searing ray. g - a scroll labelled VULYG FUXU h - a lumpy yellow potion A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You are engulfed in blazing flames. Ouch! That really hurt! You die... ........# #...# #. ######### ##### #§ # #§§ ### #§☼§ .... ##...###### #### §.....☼§○.## # §.....§§☼..# # ......§@§..# ##...#####.# #§°☼# #.# #☼§§# #.# #§§○# #.# #...## #.# .#### #...# #.# ..... ##..# #.# #### #..####.##### .# There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 3 goblins (D:1) 6 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 203 | D:1 | Learned a level 2 spell: Searing Ray 718 | D:1 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, glass_columns_a, st_stairs_11, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 3 | 3.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Club || 8 Tailslap || 3 Dagger || 17 Cast: Magic Dart || 29 Searing Ray || 2 Armour: Skin || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 719 | 719 | 0 | 0 | 588 | 1 | 719.0 | Dungeon | 719 | 719 | 0 | 0 | 588 | 1 | 719.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts