Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 15027142573230015239 21 gemgem the Tinkerer (level 2, -8/25 HPs) Began as a Mountain Dwarf Forgewright on July 3, 2025. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1004 turns). gemgem the Tinkerer (Mountain Dwarf Forgewright) Turns: 1004, Time: 00:02:06 Health: -8/25 AC: 2 Str: 12 XL: 2 Next: 62% Magic: 0/5 EV: 10 Int: 15 God: Gold: 54 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . g - +1 short sword (drain) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting, robust 1, no potion heal 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 hammer d - a +0 dagger g - a +1 short sword of draining (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of fog {unknown} j - a scroll of revelation {unknown} l - a scroll of poison {unknown} m - a scroll of enchant armour {unknown} n - a scroll of teleportation {unknown} o - a scroll of immolation {unknown} p - a scroll of noise {unknown} Potions c - a potion of magic h - a potion of brilliance {unknown} i - 2 potions of mutation k - a potion of curing {unknown} Skills: - Level 1.0 Fighting + Level 1.7 Dodging + Level 1.7 Stealth - Level 2.0 Spellcasting - Level 5.0 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 b - Construct Spike Laun Frge 32% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You are robust. (+10% HP) Potions are less effective at restoring your health. You occasionally lose the ability to drink potions when taking damage. Message History Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 81% to hit) The kinetic grapnel hits Terence but does no damage. Terence is severely wounded. The stone spike skewers Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to drink potions when taking damage. Your system partially rejects the healing effects of potions. You feel robust. The stone spike skewers Terence but does no damage. Terence is severely wounded. Terence barely misses you. Okay, then. You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 81% to hit) The kinetic grapnel hits Terence but does no damage. Terence is severely wounded. The stone spike skewers Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is severely wounded. The stone spike skewers Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # ##. ### .. ##.+ .# ##..## ##. ##.#..# #.@### ##.#..## ####@.# ##.#..... #.#..### ##.#..#..# #.###..# ##.#..#.##. #..#..#####.#..#.##.. ##.###..##.#..#.##### #...#..##.#..#.## #. #.#.###..#..#.## ## ###..#.....#.## # #....###..#.## # You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) 5 bats 3 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 215 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 218 | D:1 | Learned a level 2 spell: Construct Spike Launcher 348 | D:1 | Reached skill level 5 in Forgecraft 639 | D:1 | Found a faded altar of an unknown god. 672 | D:1 | Reached skill level 1 in Fighting 996 | D:2 | Noticed Terence 1002 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1002 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1002 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1004 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms, hellmonk_ecumenical_altar_crossroads D:2: minmay_razor_zed, layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.0 Spellcasting | 2 | 2.0 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Mace || 4 Dagger || 2 Short sword || 10 Cast: Kinetic Grapnel || 41 Construct Spike L || 1 Use: Potion || 1 Armour: Robe || 19 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1005 | 971 | 34 | 20 | 808 | 2 | 502.5 | Dungeon | 1005 | 971 | 34 | 20 | 808 | 2 | 502.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 761 daAuts D:2: 243 daAuts