genes Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 17, D:1) a quokka corpse (skeletalised by now) (30, -30, D:1) a hobgoblin skeleton (36, -36, D:1) 4 stones (36, -34, D:1) a +0 dagger a +0 dagger a goblin corpse a goblin corpse (36, -33, D:1) a +0 dagger (36, -32, D:1) a +0 club (37, -32, D:1) a +0 club a goblin corpse (38, -34, D:1) a hobgoblin corpse (45, -8, D:1) a bat corpse (skeletalised by now) (47, -17, D:1) a parchment of Summon Small Mammal (53, -3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Alistair's Intoxication (5, -6, D:2) a +0 short sword (14, -11, D:2) a +0 leather armour (18, 5, D:2) a +0 trident (19, 4, D:2) a +0 mace a +0 short sword a +0 helmet a +0 robe a +0 dagger (21, 13, D:2) an orb of guile (unseen) (22, -5, D:2) a +0 sling (23, 6, D:2) a +0 dagger a goblin corpse (24, 6, D:2) a +0 short sword a +0 animal skin a +0 helmet of sniping the hobgoblin corpse of Robin a hobgoblin corpse (28, 6, D:2) a parchment of Sublimation of Blood