genes Level 1 of the Dungeon (1, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 22, D:1) a rat skeleton a bat skeleton (5, 21, D:1) a rat skeleton (7, 5, D:1) a hobgoblin corpse (skeletalised by now) (8, 2, D:1) a +0 hand axe (8, 18, D:1) a +0 hand axe (14, 27, D:1) a +0 dagger (24, -5, D:1) a rat corpse (skeletalised by now) (27, 0, D:1) a +0 club (43, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 14, D:1) a frilled lizard corpse (skeletalised by now) (48, 3, D:1) a scroll of teleportation (50, 12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, 4, D:2) a frilled lizard corpse (skeletalised by now) (10, 10, D:2) a +0 club (19, -14, D:2) a +0 robe (32, 19, D:2) a +0 club a goblin corpse (38, 15, D:2) a ball python corpse (41, 10, D:2) a +0 short sword the human corpse of Terence (43, 2, D:2) a +0 club 2 stones (48, 16, D:2) a +0 hand axe (55, 12, D:2) a bat corpse (skeletalised by now) (60, 35, D:2) a +0 dagger a goblin corpse (skeletalised by now) (61, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (61, -6, D:2) a bat corpse (skeletalised by now)