genes Level 1 of the Dungeon (2, 6, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (16, 0, D:1) a +0 dagger (23, 38, D:1) a +0 whip (25, 4, D:1) a rat corpse (skeletalised by now) (32, 34, D:1) a +0 short sword (42, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe the human corpse of Jessica (15, -3, D:2) a +0 leather armour (21, 19, D:2) 3 boomerangs a hobgoblin corpse (skeletalised by now) (42, 26, D:2) a +0 leather armour (48, 30, D:2) a +2 dagger of venom 5 boomerangs a goblin corpse (skeletalised by now) (50, 31, D:2) a bat corpse (skeletalised by now) (51, 23, D:2) a +0 dagger a +0 dagger (51, 24, D:2) a +0 club a +0 club a +0 sling a +0 spear a +1 animal skin a +0 club a +0 club a goblin skeleton a goblin skeleton the hobgoblin skeleton of Robin (51, 27, D:2) a +0 sling a +0 club a goblin skeleton (51, 28, D:2) a +0 short sword (64, 30, D:2) a +0 dagger