genes Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a +0 hand axe (7, 22, D:1) a +0 dagger (11, -5, D:1) a +0 sling (14, 16, D:1) a +0 short sword (14, 26, D:1) a +0 short sword (15, 20, D:1) a +0 dagger 2 stones a +0 whip a frilled lizard skeleton (24, 0, D:1) a +0 dagger a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (33, -1, D:1) a rat skeleton (35, -3, D:1) a +0 dagger (37, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 9, D:1) a +0 dagger (42, 10, D:1) a +0 spear a +0 ring mail (43, 10, D:1) a +0 short sword (45, 19, D:1) a bat corpse (skeletalised by now) (47, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a bat corpse (7, -22, D:2) a hobgoblin corpse (29, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -15, D:2) 10 gold pieces (36, -5, D:2) a ribbon worm corpse