genes Level 1 of the Dungeon (4, 44, D:1) a +0 club (11, -3, D:1) 3 flux baubles (18, 0, D:1) a +0 dagger (52, -2, D:1) a +0 dagger Level 2 of the Dungeon (3, 27, D:2) the -1 pair of boots of the Shoals {rElec rN+ Will- rCorr} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (17, 24, D:2) a +0 dagger a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (32, 0, D:2) a quokka corpse (skeletalised by now) (35, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 22, D:2) a +0 long sword (40, 15, D:2) a +0 pair of gloves Level 3 of the Dungeon (20, -1, D:3) a +0 trident (25, 31, D:3) a +0 club (26, 27, D:3) a +0 hand axe a +0 leather armour an orc corpse