genes Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -6, D:1) a bat skeleton (8, -6, D:1) a rat skeleton (8, -5, D:1) a +0 dagger (10, 10, D:1) a +0 club (18, -6, D:1) a +0 ring mail (32, 6, D:1) a ball python corpse (skeletalised by now) (37, 7, D:1) a +0 short sword (48, 11, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (1, -4, D:2) 10 gold pieces (4, -13, D:2) a +0 mace (4, -5, D:2) a ball python corpse (5, -8, D:2) a +0 whip (6, -35, D:2) the quill talisman "Juidgh Isie" {rCorr Str+3} [quill talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (11, 1, D:2) a +0 whip a +0 robe (11, 5, D:2) a +0 robe (15, -30, D:2) a +0 dagger (18, -24, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (19, -35, D:2) a +0 ring mail (19, -17, D:2) a +0 long sword