genes Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 short sword 7 stones a rat corpse (skeletalised by now) (3, -20, D:1) a +0 dagger (5, -15, D:1) a staff of necromancy (6, -24, D:1) a +0 club 4 stones (11, -22, D:1) a +0 club (12, -19, D:1) a +0 short sword (13, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -1, D:1) a ball python corpse (skeletalised by now) (17, -32, D:1) a bat corpse (skeletalised by now) (23, -22, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (25, -30, D:1) a +0 whip (39, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +3 short sword a kobold corpse (skeletalised by now) (3, -14, D:2) a +0 whip 2 stones (5, -10, D:2) a +0 leather armour (7, -22, D:2) a +0 club 2 stones a ball python corpse (skeletalised by now) (8, -10, D:2) a +0 dagger (14, -26, D:2) a rat corpse (skeletalised by now) (23, -27, D:2) a +0 club a kobold corpse (25, -26, D:2) a +0 dagger a kobold corpse (26, -23, D:2) a +0 dagger (26, -22, D:2) an adder corpse (31, -23, D:2) a +0 leather armour (42, -15, D:2) a frilled lizard corpse (43, -13, D:2) a +1 long sword