genes Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 11, D:1) a hobgoblin corpse (skeletalised by now) (9, -4, D:1) a +0 whip (13, 12, D:1) an inkwell talisman (19, 6, D:1) a dwarf skeleton (20, 1, D:1) a dwarf skeleton (21, 1, D:1) a dwarf skeleton (23, -21, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (23, 15, D:1) a bat skeleton (27, 2, D:1) a +0 spear (30, 2, D:1) a dwarf skeleton (37, -17, D:1) 3 large rocks (38, -1, D:1) a bat corpse (38, 0, D:1) a +0 buckler a +0 long sword (39, -5, D:1) a bat corpse (39, 10, D:1) a +0 robe (44, 2, D:1) a rat corpse (skeletalised by now) (46, -20, D:1) a rat skeleton Level 2 of the Dungeon (3, 5, D:2) a potion of haste (5, 14, D:2) a ball python corpse (7, 17, D:2) a +0 club 3 stones a kobold corpse (8, -2, D:2) a potion of might (9, 6, D:2) a +0 short sword a kobold corpse (10, 27, D:2) a +0 mace (13, 18, D:2) a +0 short sword