genes Level 1 of the Dungeon (0, 19, D:1) a ball python corpse (skeletalised by now) (0, 30, D:1) a +2 falchion (1, -2, D:1) a +0 dagger a goblin skeleton a jackal skeleton a jackal skeleton a jackal skeleton (3, 37, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, -6, D:1) a bat skeleton (13, 14, D:1) a +0 dagger a goblin skeleton (13, 34, D:1) a +0 mace (15, -7, D:1) a hobgoblin corpse (skeletalised by now) (16, 33, D:1) a +1 dagger of speed a kobold corpse (skeletalised by now) (24, 27, D:1) a +0 whip (27, -4, D:1) a bat corpse (skeletalised by now) (27, 4, D:1) a +0 club (34, 26, D:1) a +0 dagger (36, -11, D:1) a +0 dagger 5 stones (43, 14, D:1) a hobgoblin corpse (skeletalised by now) (45, 24, D:1) a potion of might Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of venom (unseen) (8, 0, D:2) a hobgoblin skeleton (8, 6, D:2) a +0 barding (16, 9, D:2) a +0 ring mail Level 3 of the Dungeon (0, 15, D:3) a throwing net (27, 22, D:3) a hobgoblin corpse (33, 9, D:3) a +0 whip