genes Level 1 of the Dungeon (4, -1, D:1) a ball python corpse (skeletalised by now) (11, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 20, D:1) a +0 club (22, 11, D:1) a rat skeleton (27, -7, D:1) a hobgoblin corpse (skeletalised by now) (37, -24, D:1) a hobgoblin corpse (skeletalised by now) (38, 20, D:1) a ball python skeleton a jackal skeleton (40, 20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 1, D:1) a +0 dagger (48, 3, D:1) a frilled lizard skeleton (53, 1, D:1) a rat skeleton (54, -10, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (57, -21, D:1) a +0 dagger (60, 6, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (60, 14, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Qurorale's Armour Emporium a +0 cloak (58 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) the +1 ring mail of Repulsion {Will++ rCorr MP+6 Dex-3} (544 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +2 robe of Duwnede {Regen+ Str+3} (314 gold) Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 helmet (214 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) (0, 0, D:2) a +1 short sword of draining (7, -3, D:2) a +0 robe (13, -3, D:2) a parchment of Shock (20, -7, D:2) a +0 dagger 3 stones (24, -17, D:2) a +0 leather armour (28, -11, D:2) a +0 whip (28, -10, D:2) a +0 spear (28, -4, D:2) a +0 spear (28, 8, D:2) a +0 dagger 3 stones (29, -9, D:2) an adder skeleton (41, 5, D:2) a +0 buckler Level 3 of the Dungeon [Shop] Wusuurax's General Store a +0 pair of gloves (63 gold) 3 scrolls of identify (84 gold) a parchment of Ozocubu's Armour (151 gold) a parchment of Sublimation of Blood (113 gold) a parchment of Grave Claw (113 gold) a +0 chain mail (84 gold) (0, 17, D:3) a +0 dagger a stone (0, 20, D:3) a +2 short sword of electrocution (3, 33, D:3) a parchment of Lee's Rapid Deconstruction (16, 5, D:3) an orb of stardust (18, 3, D:3) a +0 short sword a +0 chain mail (19, 3, D:3) a +0 club (20, 31, D:3) a +0 dagger (22, 31, D:3) a staff of earth (28, 12, D:3) a +0 club (48, 30, D:3) a potion of moonshine (50, 16, D:3) a +0 dagger 4 stones (53, 16, D:3) a +0 club 2 stones Level 4 of the Dungeon (11, -15, D:4) a +0 whip 3 poisoned darts (13, 9, D:4) a +0 whip (28, -16, D:4) a +0 club (40, -9, D:4) a +0 club (41, 8, D:4) a jackal skeleton (42, -18, D:4) a +0 ring mail a +0 trident (43, -18, D:4) a +0 robe a +0 dagger a +0 hand axe a +0 short sword (44, -18, D:4) 3 boomerangs a +0 flail (45, -1, D:4) a potion of moonshine (45, 0, D:4) a +0 club (45, 1, D:4) 5 poisoned darts a +2 dagger of speed (45, 17, D:4) a +0 robe a +2 heavy scythe the human skeleton of Sigmund (46, -1, D:4) a +0 whip (46, 0, D:4) a +0 leather armour a +0 whip of venom (53, 15, D:4) a +0 club a +0 sling (60, -15, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a potion of moonshine (3, 16, D:5) a +0 spear (4, 9, D:5) a +0 hand axe (5, 17, D:5) a +0 spear (6, -6, D:5) 3 flux baubles (13, 3, D:5) a +0 giant spiked club (16, -13, D:5) a +0 leather armour a +0 flail (17, -5, D:5) a +0 mace (19, -6, D:5) a +0 ring mail a +0 hand axe (21, -6, D:5) a +0 whip (21, -3, D:5) a +0 flail a +0 scale mail (33, 20, D:5) a +0 ring mail (36, 2, D:5) a +0 whip (38, 22, D:5) a +0 pair of boots (44, 14, D:5) a staff of alchemy (unseen) Level 6 of the Dungeon (22, -44, D:6) a +0 rapier (27, -41, D:6) a +0 cloak a +0 ring mail a +0 robe (30, 5, D:6) a +0 ring mail (43, -11, D:6) 4 boomerangs (46, -36, D:6) a +0 robe a +0 dagger (62, -7, D:6) a +0 club (62, -6, D:6) a +0 whip a +0 whip (62, -5, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Yvehoj's Vocational Training a manual of Invocations (880 gold) (0, 0, D:7) the +6 trident "Deuxub" {heavy, rC+ Will+ rCorr Int-5} rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (2, 0, D:7) a +0 short sword (7, 17, D:7) a +0 robe a +1 scimitar (7, 22, D:7) a +0 mace (7, 24, D:7) a +0 robe a +0 dagger (9, 15, D:7) a +0 robe a +2 battleaxe (11, 29, D:7) a +0 halberd (12, 29, D:7) a +0 halberd (13, 7, D:7) a +0 trident a +0 robe (13, 29, D:7) a +0 trident a +0 scale mail a +0 buckler (16, 26, D:7) a +0 flail a +0 flail a +0 robe (20, 14, D:7) a +4 vampiric trident a +0 robe an orb of stardust (21, 6, D:7) a +0 rapier (24, 27, D:7) an orb of mayhem (26, 38, D:7) a scarf of resistance (29, 24, D:7) a +0 robe a +0 dire flail (32, -11, D:7) a +0 dagger a +0 robe of cold resistance (35, -11, D:7) a +0 short sword a +0 chain mail (43, 30, D:7) a +0 scimitar a +0 robe a +0 short sword a +0 robe (43, 39, D:7) a +0 short sword a +0 robe a +0 battleaxe a +0 robe (44, 30, D:7) a +4 flail of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 9, D:8) a +0 scale mail (26, 35, D:8) a +0 mace a +0 dagger a +0 plate armour a +0 mace a +0 giant club a +0 giant club a +0 shortbow a +0 ring mail (27, 35, D:8) a +0 mace (31, 43, D:8) 2 flux baubles (31, 47, D:8) a +0 trident of protection (32, 50, D:8) a +0 club (33, 38, D:8) a +0 pair of gloves of fire (34, 47, D:8) a +0 robe a +0 dagger (39, 25, D:8) a +0 shortbow (41, 2, D:8) a +0 cloak (43, 26, D:8) a +0 orcbow (44, 59, D:8) a parchment of Jinxbite (45, 6, D:8) a +0 flail a +0 leather armour (46, 5, D:8) a parchment of Yara's Violent Unravelling (48, 25, D:8) a +0 robe (52, 25, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a potion of moonshine (2, -12, D:9) a +0 short sword a +0 plate armour a +0 short sword a +0 short sword 6 stones a +0 club a +0 flail 2 poisoned darts (4, 13, D:9) a +0 dagger a +0 robe a +0 mace a +0 leather armour (5, -15, D:9) a +0 dagger 2 flux baubles (5, 13, D:9) a +0 whip a +0 robe (5, 14, D:9) a +0 flail a +0 dire flail a +0 orcbow a +0 plate armour (12, 6, D:9) a +0 dagger (26, 19, D:9) a parchment of Foxfire (30, 29, D:9) a +0 leather armour (48, 16, D:9) a +0 plate armour a +0 trident (49, 16, D:9) a +0 short sword a +0 scale mail a +0 hand axe a +0 short sword a +0 scale mail (52, 28, D:9) a +0 flail (56, -5, D:9) a +0 helmet (56, -3, D:9) a +0 falchion Level 10 of the Dungeon (6, 6, D:10) a +1 morningstar of protection a +0 leather armour (6, 7, D:10) a +0 club a +0 leather armour a +0 war axe a +0 ring mail (7, 7, D:10) a +0 club a +0 war axe a +2 plate armour of death (7, 23, D:10) a +0 scale mail (9, 14, D:10) a +1 hat (13, 10, D:10) a +0 robe (15, 8, D:10) a scarab talisman (19, 9, D:10) a +0 long sword (23, -8, D:10) a maw talisman (25, -15, D:10) a +0 trident (28, 18, D:10) a +0 leather armour (49, 8, D:10) a +0 dagger (51, 8, D:10) a +0 dagger a +0 robe (55, 8, D:10) a +0 mace (56, 8, D:10) a +0 whip Level 11 of the Dungeon [Shop] Harph's Distillery a potion of moonshine (14 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) (25, 9, D:11) a +0 dagger a stone a +0 dagger a +0 robe a +0 short sword the +5 chain mail of a bazaar {rF+ Int+2 SInv} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (25, 10, D:11) a +0 dagger a +0 robe a +0 club (25, 11, D:11) a +0 arbalest (26, 11, D:11) a +0 club a +0 halberd a +0 plate armour (28, 12, D:11) a +0 mace a +0 chain mail (29, 10, D:11) a +0 flail a +0 chain mail (29, 11, D:11) a +4 whip of draining (31, -10, D:11) a +0 quarterstaff (33, -20, D:11) a +0 dagger (33, -18, D:11) a +0 club a stone (34, -20, D:11) a +0 dagger 2 stones a +2 whip of electrocution a +0 dagger a +0 dagger a +0 short sword a +0 short sword (35, 5, D:11) a +0 dagger a +0 robe (36, 5, D:11) a +0 dagger a +0 robe (40, 8, D:11) a +0 club (41, 8, D:11) a +0 club a +3 leather armour a +0 dagger a staff of necromancy a +0 shortbow (42, 1, D:11) a potion of moonshine (42, 8, D:11) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 short sword a +0 hand axe a +0 whip a +2 whip of flaming a +0 dagger a +0 shortbow a +0 club (53, 13, D:11) a +0 chain mail (56, 7, D:11) 6 large rocks (63, 7, D:11) a +0 giant spiked club a +0 giant club (65, -15, D:11) a +0 hand axe a +0 chain mail (65, -14, D:11) a +0 dagger a +0 robe (65, -13, D:11) a +0 club a +0 scale mail (65, -12, D:11) a +0 short sword a +0 ring mail (65, -8, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 28, Lair:1) a +0 great mace (35, 26, Lair:1) a +0 orcbow (35, 34, Lair:1) a +1 demon whip of venom (51, 27, Lair:1) a +0 halberd (54, 38, Lair:1) a +1 long sword of electrocution (unseen) Level 2 of the Lair of Beasts (3, 8, Lair:2) a +0 scale mail (6, -18, Lair:2) a +0 leather armour (20, -2, Lair:2) a +6 ring of dexterity (23, 2, Lair:2) a +0 leather armour (25, -39, Lair:2) a +0 ring mail (54, -41, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (4, 27, Lair:3) a +0 robe (34, 6, Lair:3) a +0 helmet (39, 18, Lair:3) a +0 scale mail (43, 16, Lair:3) a +0 cloak (45, 17, Lair:3) 26 gold pieces (57, 24, Lair:3) a +0 war axe (60, 30, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (5, -14, Lair:4) a +6 ring of dexterity (11, 10, Lair:4) a +0 plate armour (26, 8, Lair:4) a scroll of identify (32, 42, Lair:4) a +0 chain mail (47, -10, Lair:4) a +6 ring of intelligence Level 5 of the Lair of Beasts (1, 12, Lair:5) 24 gold pieces (1, 15, Lair:5) a parchment of Mercury Arrow (2, 13, Lair:5) 39 gold pieces (7, -6, Lair:5) 26 gold pieces (10, -7, Lair:5) 19 gold pieces a scroll of blinking (25, -14, Lair:5) a parchment of Summon Cactus Giant