genes Level 1 of the Dungeon (11, 9, D:1) a bat skeleton (11, 20, D:1) a rat skeleton (12, 19, D:1) a +0 dagger a rat skeleton a goblin skeleton (12, 20, D:1) a +0 whip 5 stones a kobold skeleton (17, 6, D:1) a +0 short sword 2 stones (22, 11, D:1) a bat corpse (skeletalised by now) (25, 11, D:1) a frilled lizard corpse (skeletalised by now) (29, 3, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, 22, D:1) a +0 dagger 4 stones (34, 13, D:1) a bat skeleton (37, 7, D:1) a +0 hand axe (60, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -19, D:2) a +0 club a goblin corpse (2, -20, D:2) a +0 club a hobgoblin corpse (2, -7, D:2) a +0 dagger a frilled lizard corpse