genes Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, 21, D:1) a hobgoblin corpse (skeletalised by now) (5, 2, D:1) a bat corpse (skeletalised by now) (15, 24, D:1) a ball python skeleton (29, -1, D:1) a ball python corpse (skeletalised by now) (32, 0, D:1) a +0 dagger (46, 29, D:1) a +0 leather armour (47, 27, D:1) 2 flux baubles Level 2 of the Dungeon (9, 10, D:2) a +0 leather armour (12, 24, D:2) a bat corpse (skeletalised by now) (20, 14, D:2) a +0 whip 3 stones (20, 15, D:2) a frilled lizard corpse (skeletalised by now) (21, 29, D:2) a rat corpse (skeletalised by now) (28, 0, D:2) a hobgoblin corpse (skeletalised by now) (34, -8, D:2) a frilled lizard corpse (35, -9, D:2) a +0 club 4 stones a kobold corpse (36, 1, D:2) a +0 mace (37, -10, D:2) a frilled lizard corpse (37, -7, D:2) a bat corpse (37, 6, D:2) a quill talisman (37, 18, D:2) a frilled lizard corpse (skeletalised by now) (41, -4, D:2) a +0 pair of boots (53, -14, D:2) a quokka corpse Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (4, 1, D:3) a +0 war axe a +0 leather armour an orc corpse