genes Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 26, D:1) a +0 hand axe (20, 13, D:1) a +0 leather armour (20, 19, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (24, -7, D:1) a +0 sling (25, -7, D:1) a +0 dagger (45, 1, D:1) a +0 club (46, 4, D:1) a frilled lizard skeleton (54, 2, D:1) a +0 sling (55, 7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, 10, D:2) a frilled lizard corpse (12, 9, D:2) a rat corpse (13, -3, D:2) a +0 dagger a goblin corpse (16, 3, D:2) a +0 whip 5 stones a +0 club a kobold corpse a kobold corpse (23, 11, D:2) a hobgoblin corpse (27, -11, D:2) a +0 whip (29, -13, D:2) a hobgoblin corpse (skeletalised by now) (30, -15, D:2) a bat corpse (skeletalised by now) (30, -13, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (36, -23, D:2) a ball python corpse (skeletalised by now) (43, -16, D:2) a rat corpse (45, -14, D:2) 2 flux baubles