genes Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, 19, D:1) a frilled lizard skeleton (10, -2, D:1) a bat corpse (skeletalised by now) (12, 24, D:1) a +0 club a ball python corpse (skeletalised by now) (14, 18, D:1) a +0 dagger (17, 18, D:1) a +0 hand axe (25, 8, D:1) a bat skeleton (37, -14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (14, 1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, 0, D:2) a ball python skeleton (25, -5, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (29, -12, D:2) a quokka corpse (skeletalised by now) (30, -13, D:2) a +0 dagger (30, 13, D:2) a +0 club (33, -12, D:2) a bat corpse (skeletalised by now) (51, -27, D:2) a +0 short sword a kobold corpse (skeletalised by now) (54, 10, D:2) a quokka corpse (skeletalised by now) (57, -8, D:2) a +0 club (58, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 13, D:3) a +0 club (2, 22, D:3) a +0 spear (3, 22, D:3) a frilled lizard corpse (skeletalised by now) (15, 45, D:3) a +0 leather armour (21, 26, D:3) a +0 falchion (22, 4, D:3) a +0 club (23, 17, D:3) a bat skeleton (27, 10, D:3) a quill talisman (27, 14, D:3) a +0 whip (33, 15, D:3) a staff of air Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (3, 1, D:4) a potion of brilliance (7, 2, D:4) a scroll of identify (10, 5, D:4) a scroll of brand weapon (40, 12, D:4) a +1 robe of fire resistance (unseen) (45, 9, D:4) a +0 club