genes Level 1 of the Dungeon (6, 31, D:1) a +0 dagger 2 stones (7, 15, D:1) a bat corpse (10, -4, D:1) a +0 club (11, -4, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, -9, D:1) a +0 leather armour (12, 12, D:1) a +0 hand axe (13, 10, D:1) a +0 dagger a goblin corpse (14, 23, D:1) a +0 club 5 stones a kobold corpse (19, 16, D:1) a +0 dagger (21, -16, D:1) a frilled lizard corpse (skeletalised by now) (27, 24, D:1) a hobgoblin corpse (skeletalised by now) (28, 24, D:1) a ball python corpse (skeletalised by now) (30, -3, D:1) a quokka corpse (skeletalised by now)