genes Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 10, D:1) a +0 robe (1, 36, D:1) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (17, 20, D:1) a bat corpse (skeletalised by now) (18, 20, D:1) a +0 short sword (18, 35, D:1) a rat skeleton (19, 20, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 20, D:1) a +0 dagger (27, -2, D:1) a +0 war axe (28, 31, D:1) a ball python skeleton (30, 30, D:1) a +0 club (31, 3, D:1) a +0 dagger 2 stones a kobold skeleton (33, -5, D:1) a +0 leather armour (38, 7, D:1) a +0 dagger a kobold skeleton (54, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 33, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (7, 0, D:2) a +0 short sword (11, 6, D:2) a +0 sling (28, -18, D:2) a scroll of identify (28, -8, D:2) a +0 morningstar (31, 13, D:2) a +0 whip (33, -5, D:2) a frilled lizard corpse (33, -4, D:2) a +0 dagger 3 stones a kobold corpse (33, -3, D:2) a dart slug corpse (44, 12, D:2) a +0 chain mail (47, -13, D:2) 4 silver javelins (50, -2, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +1 halberd of venom (unseen) (1, 0, D:3) a +0 club a gnoll corpse (5, 3, D:3) a scroll of teleportation