genes Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (2, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (11, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 23, D:1) a kobold skeleton (17, 23, D:1) a kobold skeleton (17, 28, D:1) an orc skeleton (21, 23, D:1) a gnoll skeleton (21, 28, D:1) a human skeleton (23, 12, D:1) a +0 dagger (34, 13, D:1) a rat skeleton (40, 20, D:1) a +0 dagger 3 stones (42, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 24, D:1) a +0 dagger (44, 31, D:1) a +0 robe a +2 sling (46, 31, D:1) a rat corpse (skeletalised by now) (47, 18, D:1) a +0 dagger (48, 6, D:1) a +0 whip a kobold corpse (skeletalised by now) (48, 12, D:1) a +0 whip 5 stones a +0 dagger a kobold corpse (50, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 3, D:2) a +0 robe (16, 13, D:2) a scroll of identify (22, -2, D:2) a hobgoblin corpse (22, 0, D:2) a frilled lizard corpse (27, 13, D:2) a +0 hand axe (31, 7, D:2) a +0 dagger (32, 13, D:2) a +0 dagger an adder corpse