genes Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (8, -57, D:1) a ball python corpse (skeletalised by now) (10, -9, D:1) a +0 club (11, -45, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -11, D:1) a frilled lizard corpse (skeletalised by now) (14, -24, D:1) a +0 club (21, -45, D:1) a hobgoblin corpse (skeletalised by now) (42, -47, D:1) a +0 short sword a kobold skeleton (46, -32, D:1) a jackal corpse (skeletalised by now) (46, -27, D:1) a hobgoblin skeleton (58, -45, D:1) a +0 club a kobold corpse (skeletalised by now) (59, -51, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -4, D:2) a +0 short sword (11, -15, D:2) a +0 dagger 5 stones a +0 robe a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (15, -16, D:2) a ball python corpse (skeletalised by now) (24, -24, D:2) a +0 leather armour (30, -12, D:2) a +0 trident (32, -23, D:2) a ball python corpse (skeletalised by now)