genes Level 1 of the Dungeon (11, 28, D:1) a quokka corpse (skeletalised by now) (11, 34, D:1) a +0 whip (20, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (25, -5, D:1) a +0 whip (25, 18, D:1) a +0 robe (27, -5, D:1) a +0 robe (31, 4, D:1) a bat skeleton (42, 8, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -3, D:2) a rat corpse (skeletalised by now) (3, 14, D:2) a bat corpse (skeletalised by now) (6, -6, D:2) a ball python corpse (skeletalised by now) (13, -27, D:2) a +0 hand axe (15, -8, D:2) a +0 club 5 stones an adder skeleton a kobold skeleton (24, -9, D:2) a +0 dagger (36, -20, D:2) a stone a +0 whip (36, -19, D:2) 5 stones a +0 whip a kobold corpse (40, -18, D:2) a +0 short sword (40, -1, D:2) an adder corpse (42, -18, D:2) a +0 short sword (42, 1, D:2) an adder corpse (46, -4, D:2) a +0 robe Level 3 of the Dungeon