genes Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (3, -23, D:1) a hobgoblin corpse (skeletalised by now) (3, -12, D:1) a +0 sling (9, -7, D:1) a hobgoblin corpse (skeletalised by now) (11, -5, D:1) a +0 short sword (12, -15, D:1) a +0 short sword (14, 12, D:1) a ball python corpse (skeletalised by now) (20, 23, D:1) a +0 dagger (22, -3, D:1) a hobgoblin skeleton (26, -18, D:1) a +0 dagger a goblin skeleton (26, -10, D:1) a +0 club a goblin skeleton (26, -7, D:1) a +0 club (26, 9, D:1) a hobgoblin corpse (skeletalised by now) (30, -8, D:1) a frilled lizard skeleton (31, -8, D:1) a +0 short sword (31, 26, D:1) a ball python corpse (skeletalised by now) (33, -15, D:1) a bat skeleton (34, 14, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a parchment of Launch Clockwork Bee