genes Level 1 of the Dungeon (0, 0, D:1) a +0 whip of venom (1, 43, D:1) a bat corpse (skeletalised by now) (7, 33, D:1) a frilled lizard corpse (skeletalised by now) (8, 13, D:1) a +0 spear (12, 12, D:1) a +0 whip (18, -9, D:1) a frilled lizard corpse (skeletalised by now) (21, -9, D:1) a +0 short sword (21, -2, D:1) a +0 leather armour (25, -11, D:1) a +0 flail (30, 30, D:1) a jackal corpse (skeletalised by now) (30, 31, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 2, D:1) a bat skeleton (38, 18, D:1) a +0 whip a +2 short sword of speed 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of conjuration (12, -5, D:2) 14 gold pieces (13, -4, D:2) a +0 dagger a goblin corpse (13, -2, D:2) a +0 dagger