genes Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 23, D:1) a +0 dagger 3 stones (8, 28, D:1) a +0 dagger (8, 31, D:1) a +0 war axe (12, 24, D:1) a +0 barding (13, 26, D:1) a +2 short sword of electrocution (13, 28, D:1) a +0 club (18, -1, D:1) a +0 dagger a stone a hobgoblin skeleton (18, 13, D:1) a staff of necromancy (22, 17, D:1) a hobgoblin skeleton (24, -1, D:1) a +0 club (27, -6, D:1) a +0 mace (36, 8, D:1) a bat corpse (36, 13, D:1) a +0 whip (37, 6, D:1) a bat corpse (37, 9, D:1) a rat corpse Level 2 of the Dungeon (0, 0, D:2) a staff of cold (still there?) a +0 plate armour (still there?) (5, 3, D:2) a parchment of Dispel Undead (6, 2, D:2) a +0 robe