genes Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 5, D:1) a ball python corpse (skeletalised by now) (14, -6, D:1) 5 stones (15, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) (16, 13, D:1) a rat corpse (skeletalised by now) (23, -31, D:1) a +0 club a goblin corpse a rat corpse (31, 11, D:1) a bat corpse (skeletalised by now) (32, -33, D:1) a maw talisman (34, 6, D:1) a +0 leather armour (35, -31, D:1) a jackal corpse (38, -35, D:1) a jackal corpse (skeletalised by now) (39, -36, D:1) a +0 dagger (48, -25, D:1) a quokka corpse (skeletalised by now) (48, -23, D:1) a +0 dagger (49, -13, D:1) a ball python corpse (skeletalised by now) (51, -10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -4, D:2) a gold piece