genes Level 1 of the Dungeon (5, -7, D:1) 7 gold pieces (9, 16, D:1) a +0 whip (17, 23, D:1) a frilled lizard corpse (skeletalised by now) (20, -5, D:1) a ball python corpse (skeletalised by now) (20, -4, D:1) a bat corpse (skeletalised by now) (26, 25, D:1) a hobgoblin corpse (skeletalised by now) (28, 1, D:1) a +0 whip a kobold skeleton (29, 2, D:1) a +0 short sword a hobgoblin skeleton (30, 0, D:1) a +0 club a goblin skeleton (31, -2, D:1) a frilled lizard skeleton (33, 26, D:1) a +0 club (34, -19, D:1) a bat corpse (skeletalised by now) (35, 11, D:1) a +0 hand axe (36, 0, D:1) a +0 dagger (38, -19, D:1) a +0 short sword (42, -16, D:1) a hobgoblin corpse (skeletalised by now) (44, 12, D:1) a +0 ring mail (49, 24, D:1) a rat corpse (skeletalised by now) (53, 26, D:1) 5 stones Level 2 of the Dungeon (1, 1, D:2) a +0 dagger a kobold corpse (9, -18, D:2) a +0 leather armour a rat corpse (21, -10, D:2) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) a wand of polymorph (12) (still there?) (23, -7, D:2) 3 gold pieces