genes Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 0, D:1) a +0 club a goblin skeleton (2, 33, D:1) a ball python skeleton (5, 37, D:1) a +0 ring mail (11, 1, D:1) a rat corpse (skeletalised by now) (12, 2, D:1) a +0 club (24, 23, D:1) a +0 club (28, 27, D:1) a bat skeleton (28, 36, D:1) a +0 dagger (30, 49, D:1) a +0 dagger (35, -9, D:1) a stone a +0 club (41, 11, D:1) a jackal skeleton (44, 5, D:1) a quokka skeleton a hobgoblin skeleton (49, 36, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (4, 3, D:2) 5 boomerangs (10, 0, D:2) a +0 spear (18, -25, D:2) a poisoned dart (19, -23, D:2) 2 poisoned darts (20, -19, D:2) 11 gold pieces (21, 5, D:2) a hobgoblin corpse (22, -16, D:2) a poisoned dart (23, -16, D:2) a poisoned dart (23, 7, D:2) a +0 falchion (24, -19, D:2) a potion of lignification (41, -8, D:2) a +0 dagger 4 stones a kobold corpse Level 3 of the Dungeon (2, 0, D:3) a +0 mace an orc corpse (6, -2, D:3) a +0 leather armour (6, 1, D:3) a +6 ring of intelligence a +0 dagger (11, 0, D:3) a throwing net a +0 club a +0 sling a goblin corpse