genes Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 16, D:1) a +0 dagger a rat corpse (skeletalised by now) (1, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 28, D:1) a +0 dagger 2 stones (15, 27, D:1) a +0 club a kobold corpse (skeletalised by now) (16, -6, D:1) a frilled lizard corpse (skeletalised by now) (22, 40, D:1) a hobgoblin corpse (skeletalised by now) (24, 10, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (27, 42, D:1) a frilled lizard corpse (skeletalised by now) (29, 17, D:1) a +0 club (40, -7, D:1) a rat corpse (skeletalised by now) (48, -6, D:1) a parchment of Grave Claw Level 2 of the Dungeon (2, -2, D:2) a +0 club (3, -1, D:2) a +0 sling (3, 3, D:2) a ball python corpse (4, 3, D:2) a frilled lizard corpse (5, -23, D:2) a jackal corpse (10, -24, D:2) a +0 quarterstaff (10, -11, D:2) a ribbon worm corpse