genes Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (0, 2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 2, D:1) a +0 ring mail (5, 18, D:1) a +0 robe (7, -10, D:1) an inkwell talisman (8, -8, D:1) a +0 whip (23, 4, D:1) a +0 dagger a goblin skeleton (24, -1, D:1) a +0 leather armour (24, 9, D:1) a frilled lizard corpse (skeletalised by now) (25, 33, D:1) a quokka corpse (skeletalised by now) (25, 34, D:1) a rat corpse (skeletalised by now) (30, 2, D:1) a +0 scale mail (36, 30, D:1) a ball python corpse (skeletalised by now) (40, 20, D:1) a +0 chain mail (42, -12, D:1) a +0 club 3 stones (44, 12, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) 2 potions of invisibility (4, 12, D:2) a +0 club (7, -15, D:2) a +0 robe (7, -13, D:2) a ball python corpse (12, 12, D:2) a bat corpse (18, -10, D:2) a +0 dagger Level 3 of the Dungeon (4, 2, D:3) a +0 club (5, 1, D:3) 10 gold pieces