genes Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -4, D:1) a rat corpse (skeletalised by now) (11, -22, D:1) a ball python corpse (skeletalised by now) (14, -13, D:1) a +0 club a goblin skeleton (15, -27, D:1) a ball python corpse (skeletalised by now) (17, 16, D:1) the quill talisman of the Baker {rF+ Str-2 Int+9 Dex-5} [quill talisman] rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+9: It affects your intelligence (+9). Dex-5: It affects your dexterity (-5). (29, -30, D:1) a quokka corpse (skeletalised by now) (36, 5, D:1) a +0 dagger of holy wrath (38, 9, D:1) a +0 club (45, -16, D:1) a frilled lizard corpse (61, -13, D:1) a hobgoblin corpse (skeletalised by now) (63, -18, D:1) a frilled lizard corpse (skeletalised by now) (68, -16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -1, D:2) 14 gold pieces (47, 37, D:2) a +0 chain mail (53, 28, D:2) 6 atropa-tipped darts a bat corpse