genes Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (1, -5, D:1) a quokka corpse (skeletalised by now) (5, 29, D:1) a ball python corpse (skeletalised by now) (9, 10, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) (9, 26, D:1) a rat corpse (skeletalised by now) (10, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 38, D:1) a bat corpse (skeletalised by now) (17, 12, D:1) a +0 whip (19, 24, D:1) a +0 dagger (34, -6, D:1) a rat corpse (skeletalised by now) (41, 31, D:1) a +0 dagger 2 stones (41, 32, D:1) a +0 whip a kobold skeleton (44, 6, D:1) a frilled lizard skeleton (46, 19, D:1) a +0 sling (51, 7, D:1) a +0 sling (57, 38, D:1) a +0 short sword (61, 31, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Varodd's Antique Armour Boutique a +0 ring mail (108 gold) the +0 leather armour of Resilience {Will++ Str-4 Dex+2 SInv} (621 gold) Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (24 gold) a +0 leather armour (54 gold) a +2 leather armour of fire resistance (513 gold) a +0 ring mail (108 gold) a scarf of invisibility (324 gold) a +0 pair of boots of rampaging (310 gold) a +0 leather armour (54 gold) (2, -33, D:2) a +0 hammer (15, -27, D:2) a ribbon worm corpse