genes Level 1 of the Dungeon [Shop] Xiqujuam's General Store a parchment of Maxwell's Capacitive Coupling (291 gold) a parchment of Searing Ray (97 gold) a sack of spiders (480 gold) a potion of brilliance (unknown) (48 gold) 5 javelins (180 gold) a parchment of Summon Seismosaurus Egg (162 gold) a +0 leather armour (24 gold) a +0 mace (36 gold) a parchment of Inner Flame (129 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (16, 14, D:1) a +0 ring mail (17, 5, D:1) a +0 dagger 5 stones a +0 short sword a frilled lizard skeleton a kobold skeleton a goblin skeleton (17, 14, D:1) a +0 hand axe (25, 14, D:1) a quokka skeleton (26, -11, D:1) a bat corpse (skeletalised by now) (26, 14, D:1) a +0 dagger (27, 9, D:1) a ball python skeleton (28, -11, D:1) a medusa talisman (29, 13, D:1) 3 stones a +0 dagger (35, 13, D:1) a rat skeleton (35, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, 24, D:1) a quokka corpse (skeletalised by now) (37, 1, D:1) a ball python corpse (skeletalised by now) (43, 16, D:1) a +0 ring mail (50, 14, D:1) a +1 robe of willpower (51, 3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 1, D:2) an adder skeleton an adder skeleton (24, -17, D:2) a +0 short sword (25, -1, D:2) 15 gold pieces a parchment of Forge Lightning Spire (26, -15, D:2) a +0 club (27, 7, D:2) a parchment of Foxfire (28, 12, D:2) a rat corpse (skeletalised by now) (30, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -18, D:2) a bat corpse a rat corpse