genes Level 1 of the Dungeon (11, 2, D:1) a hobgoblin corpse (skeletalised by now) (22, -21, D:1) a +0 dagger (23, -18, D:1) a hobgoblin skeleton (23, -13, D:1) a +0 quarterstaff (24, -12, D:1) a +0 dagger (24, -10, D:1) a +0 club (30, 2, D:1) a +0 spear (34, -36, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, -36, D:1) a +0 dagger a +0 dagger 7 stones a kobold corpse (skeletalised by now) (36, -36, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (36, -29, D:1) a rat skeleton (37, -34, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (38, -34, D:1) a frilled lizard corpse (skeletalised by now) (38, -33, D:1) a rat skeleton (38, -31, D:1) a frilled lizard corpse (skeletalised by now) (39, -31, D:1) a frilled lizard corpse (skeletalised by now) (39, -13, D:1) a ball python corpse (skeletalised by now) (42, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a parchment of Leda's Liquefaction (7, 3, D:2) an adder corpse (11, 3, D:2) a +2 dagger of protection (11, 32, D:2) a +0 dagger (22, 32, D:2) a ball python corpse (skeletalised by now) (25, -4, D:2) a quokka corpse (27, -2, D:2) a +0 hand axe a +0 scale mail (33, 37, D:2) a quokka corpse (skeletalised by now)