Dungeon Crawl Stone Soup version 0.34-a0-1721-gea148602d5 (webtiles) character file. Game seed: 13057387231973087609 4 genes the Shield-Bearer (level 1, 3/14 HPs) Began as a Demonspawn Wanderer on Dec 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (184 turns). genes the Shield-Bearer (Demonspawn Wanderer) Turns: 184, Time: 00:00:35 Health: 3/14 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 2/2 EV: 9 Int: 19 God: Gold: 0 SH: 6 Dex: 9 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) d - +2 buckler rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: clarity @: no status effects A: clarity, clever 1, screaming 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 10 poisoned darts (quivered) Armour c - a +0 robe (worn) d - a +2 buckler (worn) Scrolls g - a scroll of fog c - a scroll of teleportation {unknown} Skills: + Level 0.6 Fighting - Level 1.7 Throwing - Level 3.6 Shields + Level 0.5 Unarmed Combat - Level 1.0 Spellcasting - Level 2.0 Hexes - Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 17% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You occasionally shout uncontrollably at those who injure you. Message History The ball python is heavily wounded. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. You kill the ball python! It was a potion of mutation. You feel extremely strange. You feel clumsy. Your bones become slightly less dense. d -> M - a potion of mutation The kobold barely misses you. You closely miss the kobold. You block the kobold's attack. You closely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold is heavily wounded. The kobold barely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You feel extremely strange. Your skeletal structure returns to normal. You feel agile. You feel the urge to shout. You feel clever. Your thoughts seem clearer. The kobold closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.# ##..# # #.# #..# ...## ####.## #..# .... ......# #..# ...# .....†# #..# #..# #####.####..# ##..### # #.....##..###.....###. ###.....##..#...K....... ..........#...#.@...## .........#....#..†..# .#.....#....###......... .#.....#.#....#...###### .#.....#.#.##.#.### .#.....#.#.# ...# .#..<..#.#.# ### .#.....#.#.# .#.....#.# You could see a kobold. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | genes the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | genes set off with the following items: a +0 club, 10 | poisoned darts, a +0 robe, a +2 buckler, a scroll of fog; | and the following spells available to memorise: Jinxbite, | Ensorcelled Hibernation. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 176 | D:1 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 176 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 183 | D:1 | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth+) [potion of mutation] 183 | D:1 | Lost mutation: You are clumsy. (Dex -3) [potion of | mutation] 183 | D:1 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 183 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 183 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 184 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, minmay_gold_behind_fungi, st_stairs_5 Action || total ---------------------------++------- Attack: Normal || 36 Melee: Unarmed || 36 Drink: Mutation || 2 Armour: Robe || 23 Dodge: Dodged || 21 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 185 | 0 | 0 | 126 | 1 | 185.0 | Dungeon | 185 | 185 | 0 | 0 | 126 | 1 | 185.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 185 daAuts DLua errors: