genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 5, D:1) a +0 club a goblin skeleton (5, 15, D:1) a +0 dagger (5, 16, D:1) a +0 dagger (13, 25, D:1) a +0 club (15, 29, D:1) a rat skeleton (17, 3, D:1) a hobgoblin skeleton (17, 31, D:1) a +0 dagger 4 stones (26, 15, D:1) a frilled lizard corpse (26, 19, D:1) a +0 robe (42, 1, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (51, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 16, D:1) a +0 dagger (56, 42, D:1) a bat corpse (skeletalised by now) (56, 47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -9, D:2) a +0 short sword (5, -12, D:2) an adder corpse (5, -4, D:2) a +0 whip a +0 spear a gnoll corpse (6, -5, D:2) a bat corpse a frilled lizard corpse (6, -4, D:2) a +0 dagger (8, -5, D:2) a +0 short sword a kobold corpse